pcem/src/ide.h
TomW 9312de19ac Now up to date with current dev version.
Changes since v0.7 :
- Major CPU reorganisation. This has possibly broken some stuff, though I fixed all the regressions I could find
- Lazy flags. This brought 10% speed improvement at one point, but that's probably been lost now
- 430 VX chipset emulation
- IDT Winchip emulation (currently sans MMX). Timing is probably wrong
- Fixed a few FPU bugs
- Timer reorganisation
- Sound reorganisation
- Other general reorganisation
- AdLib Gold emulation
- Windows Sound System emulation
- Pro Audio Spectrum 16 emulation. This currently works with most DOS stuff, but not in Windows
- Major improvements to GUS emulation. Has the downside that it now conflicts with SB emulation, so probably best to not enable both simultaneously
- New graphics cards :
  - ATI-18800 (VGA Edge-16)
  - ATI-28800 (VGA Charger)
  - ATI Mach64GX (Graphics Pro Turbo). Quite a few features missing, but Windows doesn't seem to use half the features of this card
  - Cirrus Logic CL-GD5429. Blitter is a bit broken
  - Oak OTI-067
  - S3 Trio64 (Number Nine 9FX)
  - S3 Virge. Only framebuffer stuff at the minute, Windows won't recognise the card
  - Trident TGUI-9440
  - VGA. Doesn't work yet
- Beginnings of 3DFX emulation, however this is in extremely early stages and doesn't do anything useful
- Fixed DMA bug stopping floppy drives working in Windows 3.x
- Fixed some other stuff probably
- Broke some other stuff probably as well
2013-05-27 17:46:42 +01:00

47 lines
1.4 KiB
C

#ifndef __IDE__
#define __IDE__
struct IDE;
extern void writeide(int ide_board, uint16_t addr, uint8_t val);
extern void writeidew(int ide_board, uint16_t val);
extern uint8_t readide(int ide_board, uint16_t addr);
extern uint16_t readidew(int ide_board);
extern void callbackide(int ide_board);
extern void resetide(void);
extern void ide_init();
extern void ide_pri_enable();
extern void ide_sec_enable();
extern void ide_pri_disable();
extern void ide_sec_disable();
extern void ide_set_bus_master(int (*read_sector)(int channel, uint8_t *data), int (*write_sector)(int channel, uint8_t *data), void (*set_irq)(int channel));
/*ATAPI stuff*/
typedef struct ATAPI
{
int (*ready)(void);
int (*readtoc)(uint8_t *b, uint8_t starttrack, int msf, int maxlen, int single);
void (*readtoc_session)(uint8_t *b, int msf, int maxlen);
uint8_t (*getcurrentsubchannel)(uint8_t *b, int msf);
void (*readsector)(uint8_t *b, int sector);
void (*playaudio)(uint32_t pos, uint32_t len, int ismsf);
void (*seek)(uint32_t pos);
void (*load)(void);
void (*eject)(void);
void (*pause)(void);
void (*resume)(void);
void (*stop)(void);
void (*exit)(void);
} ATAPI;
extern ATAPI *atapi;
void atapi_discchanged();
extern int ideboard;
extern int idecallback[2];
extern char ide_fn[2][512];
#endif //__IDE__