- Updated UI - OpenGL 3.0 with GLSL/GLSLP-support - Improvements to Windows version - Minor changes/bugfixes Patch from bit.
13 lines
226 B
C
13 lines
226 B
C
#ifndef SRC_WX_SHADERCONFIG_H_
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#define SRC_WX_SHADERCONFIG_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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void shaderconfig_open(void* hwnd, struct glslp_t* glsl);
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#ifdef __cplusplus
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}
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#endif
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#endif /* SRC_WX_SHADERCONFIG_H_ */
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