- Updated UI - OpenGL 3.0 with GLSL/GLSLP-support - Improvements to Windows version - Minor changes/bugfixes Patch from bit.
3 lines
155 B
C
3 lines
155 B
C
sdl_renderer_t* sdl2_renderer_create();
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void sdl2_renderer_close(sdl_renderer_t* renderer);
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int sdl2_renderer_available(struct sdl_render_driver* driver);
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