- Joystick type now selectable - Added emulation of standard joysticks with up to 8 buttons - Added emulation of Microsoft Sidewinder pads - Host->emulated joystick button & axis mapping now configurable (only on Windows atm) - Gameport registers now take 1us to access - helps Sidewinder drivers
49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
#include "allegro-main.h"
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#include "plat-joystick.h"
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#include "device.h"
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#include "gameport.h"
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plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
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joystick_t joystick_state[MAX_JOYSTICKS];
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int joysticks_present;
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void joystick_init()
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{
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install_joystick(JOY_TYPE_AUTODETECT);
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joysticks_present = num_joysticks;
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}
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void joystick_close()
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{
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}
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void joystick_poll()
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{
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int c, d;
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poll_joystick();
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for (c = 0; c < num_joysticks; c++)
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{
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plat_joystick_state[c].a[0] = joy[c].stick[0].axis[0].pos * 256;
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plat_joystick_state[c].a[1] = joy[c].stick[0].axis[1].pos * 256;
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for (d = 0; d < MAX_JOYSTICK_BUTTONS; d++)
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plat_joystick_state[c].b[d] = joy[c].button[d].b;
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}
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for (c = 0; c < joystick_get_max_joysticks(joystick_type); c++)
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{
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if (c < num_joysticks)
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{
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for (d = 0; d < joystick_get_axis_count(joystick_type); d++)
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joystick_state[c].axis[d] = plat_joystick_state[c].a[d];
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for (d = 0; d < joystick_get_button_count(joystick_type); d++)
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joystick_state[c].button[d] = plat_joystick_state[c].b[d];
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}
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else
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{
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for (d = 0; d < joystick_get_axis_count(joystick_type); d++)
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joystick_state[c].axis[d] = 0;
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for (d = 0; d < joystick_get_button_count(joystick_type); d++)
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joystick_state[c].button[d] = 0;
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}
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}
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}
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