pcem/src/sound_ad1848.h
SarahW a7d006b637 Rewrote timer code.
The new code is based on timestamps, rather than delays. This eliminates the
need to update every timer in timer_process(), which cost a non-trivial amount
of CPU time on low-end machines.

This involved changes to every user of the timer code, so this change almost
certainly introduces bugs.
2018-08-02 22:06:10 +01:00

38 lines
800 B
C

#include "timer.h"
typedef struct ad1848_t
{
int index;
uint8_t regs[16];
uint8_t status;
int trd;
int mce;
int count;
int16_t out_l, out_r;
int enable;
int irq, dma;
int freq;
pc_timer_t timer;
uint64_t timer_latch;
int16_t buffer[MAXSOUNDBUFLEN * 2];
int pos;
} ad1848_t;
void ad1848_setirq(ad1848_t *ad1848, int irq);
void ad1848_setdma(ad1848_t *ad1848, int dma);
uint8_t ad1848_read(uint16_t addr, void *p);
void ad1848_write(uint16_t addr, uint8_t val, void *p);
void ad1848_update(ad1848_t *ad1848);
void ad1848_speed_changed(ad1848_t *ad1848);
void ad1848_init(ad1848_t *ad1848);