#include "ibm.h" #include "ide.h" #include "video.h" #include "cpu.h" uint8_t (*port_inb[0x10000][2])(uint16_t addr); uint16_t (*port_inw[0x10000][2])(uint16_t addr); uint32_t (*port_inl[0x10000][2])(uint16_t addr); void (*port_outb[0x10000][2])(uint16_t addr, uint8_t val); void (*port_outw[0x10000][2])(uint16_t addr, uint16_t val); void (*port_outl[0x10000][2])(uint16_t addr, uint32_t val); void io_init() { int c; for (c = 0; c < 0x10000; c++) { port_inb[c][0] = port_inw[c][0] = port_inl[c][0] = NULL; port_outb[c][0] = port_outw[c][0] = port_outl[c][0] = NULL; port_inb[c][1] = port_inw[c][1] = port_inl[c][1] = NULL; port_outb[c][1] = port_outw[c][1] = port_outl[c][1] = NULL; } } void io_sethandler(uint16_t base, int size, uint8_t (*inb)(uint16_t addr), uint16_t (*inw)(uint16_t addr), uint32_t (*inl)(uint16_t addr), void (*outb)(uint16_t addr, uint8_t val), void (*outw)(uint16_t addr, uint16_t val), void (*outl)(uint16_t addr, uint32_t val)) { int c; for (c = 0; c < size; c++) { if (!port_inb[ base + c][0]) port_inb[ base + c][0] = inb; else if (!port_inb[ base + c][1]) port_inb[ base + c][1] = inb; if (!port_inw[ base + c][0]) port_inw[ base + c][0] = inw; else if (!port_inw[ base + c][1]) port_inw[ base + c][1] = inw; if (!port_inl[ base + c][0]) port_inl[ base + c][0] = inl; else if (!port_inl[ base + c][1]) port_inl[ base + c][1] = inl; if (!port_outb[base + c][0]) port_outb[base + c][0] = outb; else if (!port_outb[base + c][1]) port_outb[base + c][1] = outb; if (!port_outw[base + c][0]) port_outw[base + c][0] = outw; else if (!port_outw[base + c][1]) port_outw[base + c][1] = outw; if (!port_outl[base + c][0]) port_outl[base + c][0] = outl; else if (!port_outl[base + c][1]) port_outl[base + c][1] = outl; } } void io_removehandler(uint16_t base, int size, uint8_t (*inb)(uint16_t addr), uint16_t (*inw)(uint16_t addr), uint32_t (*inl)(uint16_t addr), void (*outb)(uint16_t addr, uint8_t val), void (*outw)(uint16_t addr, uint16_t val), void (*outl)(uint16_t addr, uint32_t val)) { int c; for (c = 0; c < size; c++) { if (port_inb[ base + c][0] == inb) port_inb[ base + c][0] = NULL; if (port_inb[ base + c][1] == inb) port_inb[ base + c][1] = NULL; if (port_inw[ base + c][0] == inw) port_inw[ base + c][0] = NULL; if (port_inw[ base + c][1] == inw) port_inw[ base + c][1] = NULL; if (port_inl[ base + c][0] == inl) port_inl[ base + c][0] = NULL; if (port_inl[ base + c][1] == inl) port_inl[ base + c][1] = NULL; if (port_outb[ base + c][0] == outb) port_outb[ base + c][0] = NULL; if (port_outb[ base + c][1] == outb) port_outb[ base + c][1] = NULL; if (port_outw[ base + c][0] == outw) port_outw[ base + c][0] = NULL; if (port_outw[ base + c][1] == outw) port_outw[ base + c][1] = NULL; if (port_outl[ base + c][0] == outl) port_outl[ base + c][0] = NULL; if (port_outl[ base + c][1] == outl) port_outl[ base + c][1] = NULL; } } uint8_t cgamode,cgastat=0,cgacol; int hsync; uint8_t lpt2dat; int sw9; int t237=0; uint8_t inb(uint16_t port) { uint8_t temp = 0xff; int tempi; if (port_inb[port][0]) temp &= port_inb[port][0](port); if (port_inb[port][1]) temp &= port_inb[port][1](port); return temp; if (port&0x80) sw9=2; // if ((port&0x3F0)==0x3D0) printf("Video access read %03X %04X:%04X\n",port,cs>>4,pc); // if (cs<0xF0000 || cs>0x100000) printf("IN %04X %04X(%06X):%08X\n",port,CS,cs,pc); // /*if (output==3) */printf("IN %04X %04X:%04X\n",port,CS,pc); // if (port == 0x23) pclog("IN %04X %04X:%08X\n", port, CS, pc); switch (port) { case 0x220: case 0x221: case 0x222: case 0x223: /*Gameblaster*/ if (sbtype>=SBPRO) return readsb(port); if (GAMEBLASTER) return readcms(port); return 0xFF; } // printf("Bad IN port %04X %04X:%04X\n",port,cs>>4,pc); return 0xff; /*dumpregs(); exit(-1);*/ } /*uint8_t inb(uint16_t port) { uint8_t temp = _inb(port); // if (port != 0x61) pclog("IN %04X %02X %04X(%08X):%08X %f %04X %i %i\n", port, temp, CS, cs, pc, pit.c[1], CX, keybsenddelay, GetTickCount()); return temp; }*/ uint8_t cpu_readport(uint32_t port) { return inb(port); } void outb(uint16_t port, uint8_t val) { // /*if (output==3) */printf("OUT %04X %02X %04X(%08X):%08X %i %i\n", port, val, CS, cs, pc, ins, GetTickCount()); if (port_outb[port][0]) port_outb[port][0](port, val); if (port_outb[port][1]) port_outb[port][1](port, val); return; switch (port) { case 0x220: case 0x221: case 0x222: case 0x223: /*Gameblaster*/ if (GAMEBLASTER) writecms(port,val); return; } pclog("OUT %04X %02X %04X:%08X\n",port,val,CS,pc); } uint16_t inw(uint16_t port) { if (port_inw[port][0]) return port_inw[port][0](port); if (port_inw[port][1]) return port_inw[port][1](port); return inb(port) | (inb(port + 1) << 8); } void outw(uint16_t port, uint16_t val) { // printf("OUTW %04X %04X %04X:%08X\n",port,val, CS, pc); if (port_outw[port][0]) port_outw[port][0](port, val); if (port_outw[port][1]) port_outw[port][1](port, val); if (port_outw[port][0] || port_outw[port][1]) return; outb(port,val); outb(port+1,val>>8); } uint32_t inl(uint16_t port) { if (port_inl[port][0]) return port_inl[port][0](port); if (port_inl[port][1]) return port_inl[port][1](port); return inw(port) | (inw(port + 2) << 16); } void outl(uint16_t port, uint32_t val) { if (port_outl[port][0]) port_outl[port][0](port, val); if (port_outl[port][1]) port_outl[port][1](port, val); if (port_outl[port][0] || port_outl[port][1]) return; outw(port, val); outw(port + 2, val >> 16); }