#include "ibm.h" /*#include "sound_opl.h" #include "adlibgold.h" #include "sound_pas16.h" #include "sound_sb.h" #include "sound_sb_dsp.h" #include "sound_wss.h"*/ #include "timer.h" #define TIMERS_MAX 32 int TIMER_USEC; static struct { int present; void (*callback)(void *priv); void *priv; int *enable; int *count; } timers[TIMERS_MAX]; int timers_present = 0; int timer_one = 1; int timer_count = 0, timer_latch = 0; void timer_process() { int c; /*Get actual elapsed time*/ timer_latch -= timer_count; for (c = 0; c < timers_present; c++) { // pclog("timer_process : %i enable %i %X\n", c, timers[c].enable, *timers[c].enable); if (*timers[c].enable) { *timers[c].count = *timers[c].count - (timer_latch << TIMER_SHIFT); if (*timers[c].count <= 0) { timers[c].callback(timers[c].priv); } } } } void timer_update_outstanding() { int c; timer_latch = 0x7fffffff; for (c = 0; c < timers_present; c++) { if (*timers[c].enable && *timers[c].count < timer_latch) timer_latch = *timers[c].count; } if (spktime < timer_latch) timer_latch = spktime; //if (soundtime < timer_latch) timer_latch = soundtime; //if (gustime < timer_latch) timer_latch = gustime; //if (gustime2 < timer_latch) timer_latch = gustime2; //if (vidtime < timer_latch) timer_latch = vidtime; timer_count = timer_latch = (timer_latch + ((1 << TIMER_SHIFT) - 1)) >> TIMER_SHIFT; } void timer_reset() { pclog("timer_reset\n"); timers_present = 0; timer_latch = timer_count = 0; // timer_process(); } int timer_add(void (*callback)(void *priv), int *count, int *enable, void *priv) { if (timers_present < TIMERS_MAX) { pclog("timer_add : adding timer %i\n", timers_present); timers[timers_present].present = 1; timers[timers_present].callback = callback; timers[timers_present].priv = priv; timers[timers_present].count = count; timers[timers_present].enable = enable; timers_present++; return timers_present - 1; } return -1; } void timer_set_callback(int timer, void (*callback)(void *priv)) { timers[timer].callback = callback; }