SarahW
27545dbd62
Sound Blaster Write Buffer Status register now set to full on data write and cleared after a short wait - sound in Crystal Dream no longer cuts off after the first few seconds.
2016-05-03 21:29:33 +01:00
TomW
1dc92ffbfe
Set Sound Blaster auto-init DMA to 64k on DSP reset - Jazz Jackrabbit works again.
2016-02-10 20:50:13 +00:00
TomW
3a57341837
Refactored sound code - slight speedup.
2016-02-10 20:49:28 +00:00
TomW
b466ad9f42
Starting Sound Blaster DMA now clears pause status.
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Implemented dummy ASP/CSP upload command (DSP command 0x01).
Fixes issues with SB16/AWE32 drivers in Windows 3.x.
2015-10-01 21:41:25 +01:00
TomW
1c3d1039ff
ViRGE S3D triangle rendering now uses worker thread.
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Fixed clipping bug on ViRGE.
Fixed status window crash.
2014-07-22 21:10:39 +01:00
TomW
536b95576b
SB16 input and output share the same sampling rate. Fixes Fast Tracker 2.
2014-03-06 18:01:11 +00:00
TomW
2b410a9aea
Added meaningful status window information for Mach64 and Sound Blaster.
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Disabled some SB debug.
2013-12-12 18:16:22 +00:00
TomW
2c1e691c1a
Workaround for bad AWE32 ROM dumps created by AWE-DUMP - Win95 AWE32 drivers now work with these dumps.
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EMU8000 now updates CVCF/VTFT with current/target volume - Win95 AWE32 drivers now no longer cut off notes early.
Set SB DSP version for AWE32 to v4.13.
2013-11-10 16:40:52 +00:00
TomW
58085bcc87
Re-organisation of video emulation.
2013-06-24 20:42:35 +01:00
TomW
f822488656
Add missing files from last commit.
2013-05-27 19:56:33 +01:00