SarahW
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1e75653c5c
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Fixed CMS/Game Blaster detection.
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2017-10-17 21:39:37 +01:00 |
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SarahW
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6e51e8975e
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Sound buffer size now configurable.
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2017-06-10 21:00:23 +01:00 |
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SarahW
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47c6e6e820
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Corrected CMS/Game Blaster pitch. Patch from basic2004.
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2017-01-09 15:22:51 +00:00 |
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SarahW
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d2b6ea7fa3
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Mix sound sources in 32-bit buffer, then clip to 16-bit for output. Fixes overflow in some situations, eg MegaRace on SB16.
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2016-05-22 16:04:19 +01:00 |
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TomW
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3a57341837
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Refactored sound code - slight speedup.
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2016-02-10 20:49:28 +00:00 |
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TomW
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657aa19dd1
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Devices can now be marked as not working, and disabled in release builds.
Video card menu now build dynamically from list.
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2013-11-28 20:03:59 +00:00 |
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TomW
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bd873de9ac
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New 'available' function in device API, to determine whether required ROMs are available. Currently used when building soundcard menu, to remove AWE32 when required ROM dump is not present.
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2013-11-04 18:23:15 +00:00 |
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TomW
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72f934d141
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Direct3D video output. Fixed redraw when DirectDraw/Direct3D device is lost.
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2013-08-13 19:20:28 +01:00 |
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TomW
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58085bcc87
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Re-organisation of video emulation.
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2013-06-24 20:42:35 +01:00 |
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TomW
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f822488656
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Add missing files from last commit.
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2013-05-27 19:56:33 +01:00 |
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