SarahW
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807b710a5d
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Improvements to path handling. Patch from bit.
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2017-07-06 21:25:10 +01:00 |
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SarahW
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6e51e8975e
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Sound buffer size now configurable.
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2017-06-10 21:00:23 +01:00 |
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SarahW
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099b7a21d1
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Added NukedOPL emulator for OPL3. Based on patch from Battler.
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2017-06-06 21:53:30 +01:00 |
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SarahW
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d2b6ea7fa3
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Mix sound sources in 32-bit buffer, then clip to 16-bit for output. Fixes overflow in some situations, eg MegaRace on SB16.
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2016-05-22 16:04:19 +01:00 |
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SarahW
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10739b9618
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Fixed missing update function in Adlib Gold - stops looping samples when sample playback is disabled.
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2016-04-12 19:47:44 +01:00 |
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SarahW
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3030325bd2
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Implemented Adlib Gold mixer.
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2016-04-11 21:42:43 +01:00 |
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SarahW
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60440726a9
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Added Adlib Gold surround module emulation.
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2016-04-10 21:01:34 +01:00 |
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TomW
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3a57341837
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Refactored sound code - slight speedup.
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2016-02-10 20:49:28 +00:00 |
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TomW
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657aa19dd1
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Devices can now be marked as not working, and disabled in release builds.
Video card menu now build dynamically from list.
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2013-11-28 20:03:59 +00:00 |
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TomW
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bd873de9ac
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New 'available' function in device API, to determine whether required ROMs are available. Currently used when building soundcard menu, to remove AWE32 when required ROM dump is not present.
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2013-11-04 18:23:15 +00:00 |
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TomW
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a514d2fe4b
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Cleaned up DMA emulation.
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2013-10-27 14:37:01 +00:00 |
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TomW
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72f934d141
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Direct3D video output. Fixed redraw when DirectDraw/Direct3D device is lost.
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2013-08-13 19:20:28 +01:00 |
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TomW
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58085bcc87
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Re-organisation of video emulation.
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2013-06-24 20:42:35 +01:00 |
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TomW
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f822488656
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Add missing files from last commit.
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2013-05-27 19:56:33 +01:00 |
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