Reworked TGUI code to avoid altering memory mappings outside of main thread.

This commit is contained in:
SarahW 2017-10-19 21:01:11 +01:00
commit f4fe56edb2

View file

@ -94,6 +94,8 @@ typedef struct tgui_t
int blitter_busy;
uint64_t blitter_time;
uint64_t status_time;
volatile int write_blitter;
} tgui_t;
void tgui_recalcmapping(tgui_t *tgui);
@ -108,7 +110,8 @@ void tgui_accel_write(uint32_t addr, uint8_t val, void *priv);
void tgui_accel_write_w(uint32_t addr, uint16_t val, void *priv);
void tgui_accel_write_l(uint32_t addr, uint32_t val, void *priv);
void tgui_accel_write_fb_b(uint32_t addr, uint8_t val, void *priv);
void tgui_accel_write_fb_w(uint32_t addr, uint16_t val, void *priv);
void tgui_accel_write_fb_l(uint32_t addr, uint32_t val, void *priv);
void tgui_out(uint16_t addr, uint8_t val, void *p)
@ -525,7 +528,7 @@ void *tgui9440_init()
tgui_hwcursor_draw,
NULL);
mem_mapping_add(&tgui->linear_mapping, 0, 0, svga_read_linear, svga_readw_linear, svga_readl_linear, svga_write_linear, svga_writew_linear, svga_writel_linear, NULL, 0, &tgui->svga);
mem_mapping_add(&tgui->linear_mapping, 0, 0, svga_read_linear, svga_readw_linear, svga_readl_linear, tgui_accel_write_fb_b, tgui_accel_write_fb_w, tgui_accel_write_fb_l, NULL, 0, &tgui->svga);
mem_mapping_add(&tgui->accel_mapping, 0xbc000, 0x4000, tgui_accel_read, tgui_accel_read_w, tgui_accel_read_l, tgui_accel_write, tgui_accel_write_w, tgui_accel_write_l, NULL, 0, tgui);
mem_mapping_disable(&tgui->accel_mapping);
@ -616,9 +619,6 @@ enum
svga->changedvram[((addr) & 0xfffff) >> 11] = changeframecount; \
}
void tgui_accel_write_fb_b(uint32_t addr, uint8_t val, void *priv);
void tgui_accel_write_fb_w(uint32_t addr, uint16_t val, void *priv);
void tgui_accel_command(int count, uint32_t cpu_dat, tgui_t *tgui)
{
svga_t *svga = &tgui->svga;
@ -714,8 +714,9 @@ void tgui_accel_command(int count, uint32_t cpu_dat, tgui_t *tgui)
{
// pclog("Blit start TGUI_SRCCPU\n");
if (svga->crtc[0x21] & 0x20)
mem_mapping_set_handler(&tgui->linear_mapping, svga_read_linear, svga_readw_linear, svga_readl_linear, tgui_accel_write_fb_b, tgui_accel_write_fb_w, tgui_accel_write_fb_l);
{
tgui->write_blitter = 1;
}
if (tgui->accel.use_src)
return;
}
@ -767,8 +768,7 @@ void tgui_accel_command(int count, uint32_t cpu_dat, tgui_t *tgui)
{
if (svga->crtc[0x21] & 0x20)
{
// pclog("Blit end\n");
mem_mapping_set_handler(&tgui->linear_mapping, svga_read_linear, svga_readw_linear, svga_readl_linear, svga_write_linear, svga_writew_linear, svga_writel_linear);
tgui->write_blitter = 0;
}
return;
}
@ -784,7 +784,9 @@ void tgui_accel_command(int count, uint32_t cpu_dat, tgui_t *tgui)
{
// pclog("Blit start TGUI_SRCMONO | TGUI_SRCCPU\n");
if (svga->crtc[0x21] & 0x20)
mem_mapping_set_handler(&tgui->linear_mapping, svga_read_linear, svga_readw_linear, svga_readl_linear, tgui_accel_write_fb_b, tgui_accel_write_fb_w, tgui_accel_write_fb_l);
{
tgui->write_blitter = 1;
}
// pclog(" %i\n", tgui->accel.command);
if (tgui->accel.use_src)
@ -828,8 +830,7 @@ void tgui_accel_command(int count, uint32_t cpu_dat, tgui_t *tgui)
{
if (svga->crtc[0x21] & 0x20)
{
// pclog("Blit end\n");
mem_mapping_set_handler(&tgui->linear_mapping, svga_read_linear, svga_readw_linear, svga_readl_linear, svga_write_linear, svga_writew_linear, svga_writel_linear);
tgui->write_blitter = 0;
}
return;
}
@ -1245,24 +1246,33 @@ void tgui_accel_write_fb_b(uint32_t addr, uint8_t val, void *p)
{
svga_t *svga = (svga_t *)p;
tgui_t *tgui = (tgui_t *)svga->p;
// pclog("tgui_accel_write_fb_b %08X %02X\n", addr, val);
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_BYTE);
if (tgui->write_blitter)
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_BYTE);
else
svga_write_linear(addr, val, svga);
}
void tgui_accel_write_fb_w(uint32_t addr, uint16_t val, void *p)
{
svga_t *svga = (svga_t *)p;
tgui_t *tgui = (tgui_t *)svga->p;
// pclog("tgui_accel_write_fb_w %08X %04X\n", addr, val);
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_WORD);
if (tgui->write_blitter)
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_WORD);
else
svga_writew_linear(addr, val, svga);
}
void tgui_accel_write_fb_l(uint32_t addr, uint32_t val, void *p)
{
svga_t *svga = (svga_t *)p;
tgui_t *tgui = (tgui_t *)svga->p;
// pclog("tgui_accel_write_fb_l %08X %08X\n", addr, val);
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_LONG);
if (tgui->write_blitter)
tgui_queue(tgui, addr, val, FIFO_WRITE_FB_LONG);
else
svga_writel_linear(addr, val, svga);
}
void tgui_add_status_info(char *s, int max_len, void *p)