Mix sound sources in 32-bit buffer, then clip to 16-bit for output. Fixes overflow in some situations, eg MegaRace on SB16.
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15 changed files with 60 additions and 37 deletions
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@ -706,7 +706,7 @@ static void pas16_update(pas16_t *pas16)
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}
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}
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void pas16_get_buffer(int16_t *buffer, int len, void *p)
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void pas16_get_buffer(int32_t *buffer, int len, void *p)
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{
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pas16_t *pas16 = (pas16_t *)p;
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int c;
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