Replaced Windows critical section with mutex - fixes some issues with window movement/resizing when using Direct3D output.

This commit is contained in:
SarahW 2016-08-28 20:31:12 +01:00
commit d27c7a0947
11 changed files with 22 additions and 25 deletions

View file

@ -614,12 +614,12 @@ void tandy_poll(void *p)
}
// printf("Blit %i %i\n",firstline,lastline);
//printf("Xsize is %i\n",xsize);
startblit();
if (cga_comp)
video_blit_memtoscreen(0, tandy->firstline-4, 0, (tandy->lastline - tandy->firstline) + 8, xsize, (tandy->lastline - tandy->firstline) + 8);
else
video_blit_memtoscreen_8(0, tandy->firstline-4, xsize, (tandy->lastline - tandy->firstline) + 8);
endblit();
frames++;
video_res_x = xsize - 16;
video_res_y = ysize;