Replaced Windows critical section with mutex - fixes some issues with window movement/resizing when using Direct3D output.

This commit is contained in:
SarahW 2016-08-28 20:31:12 +01:00
commit d27c7a0947
11 changed files with 22 additions and 25 deletions

View file

@ -961,9 +961,9 @@ void incolor_poll(void *p)
if (ysize < 32) ysize = 200;
updatewindowsize(xsize, ysize);
}
startblit();
video_blit_memtoscreen(0, incolor->firstline, 0, incolor->lastline - incolor->firstline, xsize, incolor->lastline - incolor->firstline);
endblit();
frames++;
if ((incolor->ctrl & INCOLOR_CTRL_GRAPH) && (incolor->ctrl2 & INCOLOR_CTRL2_GRAPH))
{