Replaced Windows critical section with mutex - fixes some issues with window movement/resizing when using Direct3D output.

This commit is contained in:
SarahW 2016-08-28 20:31:12 +01:00
commit d27c7a0947
11 changed files with 22 additions and 25 deletions

View file

@ -269,9 +269,9 @@ void hercules_poll(void *p)
if (ysize < 32) ysize = 200;
updatewindowsize(xsize, ysize);
}
startblit();
video_blit_memtoscreen_8(0, hercules->firstline, xsize, ysize);
endblit();
frames++;
if ((hercules->ctrl & 2) && (hercules->ctrl2 & 1))
{