Replaced Windows critical section with mutex - fixes some issues with window movement/resizing when using Direct3D output.
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11 changed files with 22 additions and 25 deletions
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@ -269,9 +269,9 @@ void hercules_poll(void *p)
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if (ysize < 32) ysize = 200;
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updatewindowsize(xsize, ysize);
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}
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startblit();
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video_blit_memtoscreen_8(0, hercules->firstline, xsize, ysize);
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endblit();
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frames++;
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if ((hercules->ctrl & 2) && (hercules->ctrl2 & 1))
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{
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