Rewrote timer code.
The new code is based on timestamps, rather than delays. This eliminates the need to update every timer in timer_process(), which cost a non-trivial amount of CPU time on low-end machines. This involved changes to every user of the timer code, so this change almost certainly introduces bugs.
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79 changed files with 1050 additions and 1033 deletions
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@ -17,8 +17,8 @@ typedef struct mda_t
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uint8_t ctrl, stat;
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int dispontime, dispofftime;
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int vidtime;
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uint64_t dispontime, dispofftime;
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pc_timer_t timer;
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int firstline, lastline;
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@ -96,8 +96,8 @@ void mda_recalctimings(mda_t *mda)
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_dispofftime = disptime - _dispontime;
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_dispontime *= MDACONST;
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_dispofftime *= MDACONST;
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mda->dispontime = (int)(_dispontime * (1 << TIMER_SHIFT));
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mda->dispofftime = (int)(_dispofftime * (1 << TIMER_SHIFT));
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mda->dispontime = (uint64_t)_dispontime;
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mda->dispofftime = (uint64_t)_dispofftime;
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}
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void mda_poll(void *p)
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@ -112,7 +112,7 @@ void mda_poll(void *p)
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int blink;
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if (!mda->linepos)
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{
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mda->vidtime += mda->dispofftime;
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timer_advance_u64(&mda->timer, mda->dispofftime);
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mda->stat |= 1;
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mda->linepos = 1;
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oldsc = mda->sc;
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@ -166,7 +166,7 @@ void mda_poll(void *p)
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}
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else
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{
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mda->vidtime += mda->dispontime;
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timer_advance_u64(&mda->timer, mda->dispontime);
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if (mda->dispon) mda->stat&=~1;
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mda->linepos=0;
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if (mda->vsynctime)
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@ -270,7 +270,7 @@ void *mda_init()
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mda->vram = malloc(0x1000);
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timer_add(mda_poll, &mda->vidtime, TIMER_ALWAYS_ENABLED, mda);
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timer_add(&mda->timer, mda_poll, mda, 1);
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mem_mapping_add(&mda->mapping, 0xb0000, 0x08000, mda_read, NULL, NULL, mda_write, NULL, NULL, NULL, MEM_MAPPING_EXTERNAL, mda);
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io_sethandler(0x03b0, 0x0010, mda_in, NULL, NULL, mda_out, NULL, NULL, mda);
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