Rewrote timer code.
The new code is based on timestamps, rather than delays. This eliminates the need to update every timer in timer_process(), which cost a non-trivial amount of CPU time on low-end machines. This involved changes to every user of the timer code, so this change almost certainly introduces bugs.
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79 changed files with 1050 additions and 1033 deletions
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@ -19,7 +19,8 @@ typedef struct ad1848_t
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int freq;
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int timer_count, timer_latch;
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pc_timer_t timer;
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uint64_t timer_latch;
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int16_t buffer[MAXSOUNDBUFLEN * 2];
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int pos;
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