Rewrote timer code.
The new code is based on timestamps, rather than delays. This eliminates the need to update every timer in timer_process(), which cost a non-trivial amount of CPU time on low-end machines. This involved changes to every user of the timer code, so this change almost certainly introduces bugs.
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79 changed files with 1050 additions and 1033 deletions
13
src/ibm.h
13
src/ibm.h
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@ -2,6 +2,8 @@
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#include <stdint.h>
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#include <string.h>
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#include "timer.h"
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#ifdef ABS
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#undef ABS
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#endif
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@ -296,7 +298,7 @@ typedef struct PIT_nr
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typedef struct PIT
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{
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uint32_t l[3];
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int c[3];
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pc_timer_t timer[3];
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uint8_t m[3];
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uint8_t ctrl,ctrls[3];
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int wp,rm[3],wm[3];
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@ -378,7 +380,6 @@ PIC pic,pic2;
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extern int pic_intpending;
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int disctime;
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char discfns[2][256];
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int driveempty[2];
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@ -527,10 +528,10 @@ extern int changeframecount;
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/*Sound*/
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int ppispeakon;
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float CGACONST;
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float MDACONST;
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float VGACONST1,VGACONST2;
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float RTCCONST;
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extern uint64_t CGACONST;
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extern uint64_t MDACONST;
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extern uint64_t VGACONST1,VGACONST2;
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extern uint64_t RTCCONST;
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int gated,speakval,speakon;
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