Now up to date with current dev version.

Changes since v0.7 :
- Major CPU reorganisation. This has possibly broken some stuff, though I fixed all the regressions I could find
- Lazy flags. This brought 10% speed improvement at one point, but that's probably been lost now
- 430 VX chipset emulation
- IDT Winchip emulation (currently sans MMX). Timing is probably wrong
- Fixed a few FPU bugs
- Timer reorganisation
- Sound reorganisation
- Other general reorganisation
- AdLib Gold emulation
- Windows Sound System emulation
- Pro Audio Spectrum 16 emulation. This currently works with most DOS stuff, but not in Windows
- Major improvements to GUS emulation. Has the downside that it now conflicts with SB emulation, so probably best to not enable both simultaneously
- New graphics cards :
  - ATI-18800 (VGA Edge-16)
  - ATI-28800 (VGA Charger)
  - ATI Mach64GX (Graphics Pro Turbo). Quite a few features missing, but Windows doesn't seem to use half the features of this card
  - Cirrus Logic CL-GD5429. Blitter is a bit broken
  - Oak OTI-067
  - S3 Trio64 (Number Nine 9FX)
  - S3 Virge. Only framebuffer stuff at the minute, Windows won't recognise the card
  - Trident TGUI-9440
  - VGA. Doesn't work yet
- Beginnings of 3DFX emulation, however this is in extremely early stages and doesn't do anything useful
- Fixed DMA bug stopping floppy drives working in Windows 3.x
- Fixed some other stuff probably
- Broke some other stuff probably as well
This commit is contained in:
TomW 2013-05-27 17:46:42 +01:00
commit 9312de19ac
87 changed files with 4528 additions and 9373 deletions

View file

@ -1,10 +1,12 @@
/*Vertical timings*/
extern int svga_vtotal, svga_dispend, svga_vsyncstart, svga_split;
/*Horizontal timings*/
extern int svga_hdisp, svga_htotal, svga_rowoffset;
extern int svga_hdisp, svga_htotal, svga_hdisp_time, svga_rowoffset;
/*Flags - svga_lowres = 1/2 clock in 256+ colour modes, svga_interlace = interlace mode enabled*/
extern int svga_lowres, svga_interlace;
extern int svga_linedbl, svga_rowcount;
/*Status of display on*/
extern int svga_hdisp_on;
@ -35,19 +37,24 @@ extern SVGA_HWCURSOR svga_hwcursor, svga_hwcursor_latch;
extern int svga_hwcursor_on;
extern void (*svga_hwcursor_draw)(int displine);
uint8_t svga_read(uint32_t addr);
uint16_t svga_readw(uint32_t addr);
uint32_t svga_readl(uint32_t addr);
void svga_write(uint32_t addr, uint8_t val);
void svga_writew(uint32_t addr, uint16_t val);
void svga_writel(uint32_t addr, uint32_t val);
uint8_t svga_read_linear(uint32_t addr);
uint16_t svga_readw_linear(uint32_t addr);
uint32_t svga_readl_linear(uint32_t addr);
void svga_write_linear(uint32_t addr, uint8_t val);
void svga_writew_linear(uint32_t addr, uint16_t val);
void svga_writel_linear(uint32_t addr, uint32_t val);
uint8_t svga_read(uint32_t addr, void *priv);
uint16_t svga_readw(uint32_t addr, void *priv);
uint32_t svga_readl(uint32_t addr, void *priv);
void svga_write(uint32_t addr, uint8_t val, void *priv);
void svga_writew(uint32_t addr, uint16_t val, void *priv);
void svga_writel(uint32_t addr, uint32_t val, void *priv);
uint8_t svga_read_linear(uint32_t addr, void *priv);
uint16_t svga_readw_linear(uint32_t addr, void *priv);
uint32_t svga_readl_linear(uint32_t addr, void *priv);
void svga_write_linear(uint32_t addr, uint8_t val, void *priv);
void svga_writew_linear(uint32_t addr, uint16_t val, void *priv);
void svga_writel_linear(uint32_t addr, uint32_t val, void *priv);
void svga_doblit(int y1, int y2);
extern uint32_t svga_vram_limit;
extern uint8_t svga_rotate[8][256];
void svga_out(uint16_t addr, uint8_t val, void *priv);
uint8_t svga_in(uint16_t addr, void *priv);