Now up to date with current dev version.
Changes since v0.7 : - Major CPU reorganisation. This has possibly broken some stuff, though I fixed all the regressions I could find - Lazy flags. This brought 10% speed improvement at one point, but that's probably been lost now - 430 VX chipset emulation - IDT Winchip emulation (currently sans MMX). Timing is probably wrong - Fixed a few FPU bugs - Timer reorganisation - Sound reorganisation - Other general reorganisation - AdLib Gold emulation - Windows Sound System emulation - Pro Audio Spectrum 16 emulation. This currently works with most DOS stuff, but not in Windows - Major improvements to GUS emulation. Has the downside that it now conflicts with SB emulation, so probably best to not enable both simultaneously - New graphics cards : - ATI-18800 (VGA Edge-16) - ATI-28800 (VGA Charger) - ATI Mach64GX (Graphics Pro Turbo). Quite a few features missing, but Windows doesn't seem to use half the features of this card - Cirrus Logic CL-GD5429. Blitter is a bit broken - Oak OTI-067 - S3 Trio64 (Number Nine 9FX) - S3 Virge. Only framebuffer stuff at the minute, Windows won't recognise the card - Trident TGUI-9440 - VGA. Doesn't work yet - Beginnings of 3DFX emulation, however this is in extremely early stages and doesn't do anything useful - Fixed DMA bug stopping floppy drives working in Windows 3.x - Fixed some other stuff probably - Broke some other stuff probably as well
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87 changed files with 4528 additions and 9373 deletions
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@ -44,7 +44,7 @@ void ioctl_audio_callback(int16_t *output, int len)
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{
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RAW_READ_INFO in;
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DWORD count;
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int c;
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// return;
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// pclog("Audio callback %08X %08X %i %i %i %04X %i\n", ioctl_cd_pos, ioctl_cd_end, ioctl_cd_state, cd_buflen, len, cd_buffer[4], GetTickCount());
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if (ioctl_cd_state != CD_PLAYING)
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@ -143,7 +143,6 @@ static void ioctl_playaudio(uint32_t pos, uint32_t len, int ismsf)
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static void ioctl_pause(void)
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{
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long size;
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if (!cdrom_drive) return;
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if (ioctl_cd_state == CD_PLAYING)
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ioctl_cd_state = CD_PAUSED;
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@ -154,7 +153,6 @@ static void ioctl_pause(void)
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static void ioctl_resume(void)
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{
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long size;
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if (!cdrom_drive) return;
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if (ioctl_cd_state == CD_PAUSED)
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ioctl_cd_state = CD_PLAYING;
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@ -165,7 +163,6 @@ static void ioctl_resume(void)
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static void ioctl_stop(void)
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{
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long size;
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if (!cdrom_drive) return;
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ioctl_cd_state = CD_STOPPED;
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// ioctl_open(0);
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@ -175,7 +172,6 @@ static void ioctl_stop(void)
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static void ioctl_seek(uint32_t pos)
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{
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long size;
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if (!cdrom_drive) return;
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// ioctl_cd_state = CD_STOPPED;
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pclog("Seek %08X\n", pos);
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@ -229,8 +225,7 @@ static uint8_t ioctl_getcurrentsubchannel(uint8_t *b, int msf)
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SUB_Q_CHANNEL_DATA sub;
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long size;
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int pos=0;
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int c;
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uint32_t temp, cdpos;
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uint32_t cdpos;
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if (!cdrom_drive) return 0;
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insub.Format = IOCTL_CDROM_CURRENT_POSITION;
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ioctl_open(0);
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