Fixed stupid bug in FPU rounding mode in recompiler, fixed particle explosions in Quake.

This commit is contained in:
TomW 2015-04-22 19:26:52 +01:00
commit 8f1f7e01c0

View file

@ -1562,8 +1562,8 @@ static int FP_LOAD_REG_INT(int reg)
addbyte(0x7c);
addbyte(0x24);
addbyte(0x04);
addbyte(0xbe); /*MOVL ESI, 0x300*/
addlong(0x300);
addbyte(0xbe); /*MOVL ESI, 0xc00*/
addlong(0xc00);
addbyte(0x0b); /*ORL ESI, [ESP+4]*/
addbyte(0x74);
addbyte(0x24);