Added new GUI based on wxWidgets. Patch from bit.

This commit is contained in:
pcem_emulator 2017-05-29 15:38:48 +01:00
commit 7fe91626d6
60 changed files with 11647 additions and 78 deletions

59
src/wx-sdl2-mouse.c Normal file
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#include <SDL2/SDL_mouse.h>
#include "plat-mouse.h"
int mouse_buttons;
static int mouse_x = 0, mouse_y = 0, mouse_z = 0;
int mouse[3];
void mouse_init()
{
memset(mouse, 0, sizeof(mouse));
}
void mouse_close()
{
}
void mouse_wheel_update(int dir)
{
mouse[2] += dir;
}
void mouse_poll_host()
{
if (mousecapture)
{
uint32_t mb = SDL_GetRelativeMouseState(&mouse[0], &mouse[1]);
mouse_buttons = 0;
if (mb & SDL_BUTTON(SDL_BUTTON_LEFT))
{
mouse_buttons |= 1;
}
if (mb & SDL_BUTTON(SDL_BUTTON_RIGHT))
{
mouse_buttons |= 2;
}
if (mb & SDL_BUTTON(SDL_BUTTON_MIDDLE))
{
mouse_buttons |= 4;
}
mouse_x += mouse[0];
mouse_y += mouse[1];
mouse_z += mouse[2];
mouse[2] = 0;
}
else
{
mouse_x = mouse_y = mouse_z = mouse_buttons = 0;
}
}
void mouse_get_mickeys(int *x, int *y, int *z)
{
*x = mouse_x;
*y = mouse_y;
*z = mouse_z;
mouse_x = mouse_y = mouse_z = 0;
}