Direct3D video output. Fixed redraw when DirectDraw/Direct3D device is lost.

This commit is contained in:
TomW 2013-08-13 19:20:28 +01:00
commit 72f934d141
43 changed files with 528 additions and 192 deletions

View file

@ -8,6 +8,8 @@
extern "C" void fatal(const char *format, ...);
extern "C" void pclog(const char *format, ...);
extern "C" void device_force_redraw();
extern "C" void ddraw_init(HWND h);
extern "C" void ddraw_close();
extern "C" void ddraw_draw();
@ -157,7 +159,7 @@ void ddraw_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
{
lpdds_back->Restore();
lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
fullchange = changeframecount;
device_force_redraw();
}
if (!ddsd.lpSurface) return;
for (yy = y1; yy < y2; yy++)
@ -190,7 +192,7 @@ void ddraw_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
{
lpdds_back2->Restore();
lpdds_back2->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
fullchange = changeframecount;
device_force_redraw();
}
if (!ddsd.lpSurface) return;
for (yy = 8; yy < 14; yy++)
@ -229,7 +231,7 @@ void ddraw_blit_memtoscreen_8(int x, int y, int w, int h)
{
lpdds_back->Restore();
lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
fullchange = changeframecount;
device_force_redraw();
}
if (!ddsd.lpSurface) return;
for (yy = 0; yy < h; yy++)
@ -270,7 +272,7 @@ void ddraw_blit_memtoscreen_8(int x, int y, int w, int h)
{
lpdds_back2->Restore();
lpdds_back2->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
fullchange = changeframecount;
device_force_redraw();
}
if (!ddsd.lpSurface) return;
for (yy = 8; yy < 14; yy++)