Direct3D video output. Fixed redraw when DirectDraw/Direct3D device is lost.

This commit is contained in:
TomW 2013-08-13 19:20:28 +01:00
commit 72f934d141
43 changed files with 528 additions and 192 deletions

View file

@ -106,11 +106,19 @@ void vga_speed_changed(void *p)
svga_recalctimings(&vga->svga);
}
void vga_force_redraw(void *p)
{
vga_t *vga = (vga_t *)p;
vga->svga.fullchange = changeframecount;
}
device_t vga_device =
{
"VGA",
vga_init,
vga_close,
vga_speed_changed,
vga_force_redraw,
svga_add_status_info
};