Voodoo non-recompiler now implements texture alpha reverse blending correctly.
This commit is contained in:
parent
de1d72b92b
commit
7084337906
1 changed files with 1 additions and 1 deletions
|
|
@ -2447,7 +2447,7 @@ static inline voodoo_tmu_fetch_and_blend(voodoo_t *voodoo, voodoo_params_t *para
|
||||||
factor_a = state->lod_frac[0];
|
factor_a = state->lod_frac[0];
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (!a_reverse)
|
if (a_reverse)
|
||||||
a = (a * ((factor_a ^ 0xff) + 1)) >> 8;
|
a = (a * ((factor_a ^ 0xff) + 1)) >> 8;
|
||||||
else
|
else
|
||||||
a = (a * (factor_a + 1)) >> 8;
|
a = (a * (factor_a + 1)) >> 8;
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue