Fixed OPL3 percussion mode.
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1 changed files with 1 additions and 1 deletions
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@ -1036,7 +1036,7 @@ void Chip::WriteBD( Bit8u val ) {
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if ( val & 0x20 ) {
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//Drum was just enabled, make sure channel 6 has the right synth
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if ( change & 0x20 ) {
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if ( opl3Active ) {
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if ( is_opl3 ) {
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chan[6].synthHandler = &Channel::BlockTemplate< sm3Percussion >;
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} else {
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chan[6].synthHandler = &Channel::BlockTemplate< sm2Percussion >;
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