Added NE2000 network support.
NE2000 emulation originally from Bochs, ported by SA1988. SLiRP originally from QEMU, ported by neozeed.
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57 changed files with 15460 additions and 9 deletions
31
src/slirp/sbuf.h
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31
src/slirp/sbuf.h
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/*
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* Copyright (c) 1995 Danny Gasparovski.
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*
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* Please read the file COPYRIGHT for the
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* terms and conditions of the copyright.
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*/
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#ifndef _SBUF_H_
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#define _SBUF_H_
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#define sbflush(sb) sbdrop((sb),(sb)->sb_cc)
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#define sbspace(sb) ((sb)->sb_datalen - (sb)->sb_cc)
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struct sbuf {
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u_int sb_cc; /* actual chars in buffer */
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u_int sb_datalen; /* Length of data */
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char *sb_wptr; /* write pointer. points to where the next
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* bytes should be written in the sbuf */
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char *sb_rptr; /* read pointer. points to where the next
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* byte should be read from the sbuf */
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char *sb_data; /* Actual data */
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};
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void sbfree _P((struct sbuf *));
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void sbdrop _P((struct sbuf *, int));
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void sbreserve _P((struct sbuf *, int));
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void sbappend _P((struct SLIRPsocket *, struct SLIRPmbuf *));
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void sbappendsb _P((struct sbuf *, struct SLIRPmbuf *));
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void sbcopy _P((struct sbuf *, int, int, char *));
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#endif
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