Added NE2000 network support.

NE2000 emulation originally from Bochs, ported by SA1988.
SLiRP originally from QEMU, ported by neozeed.
This commit is contained in:
SarahW 2017-07-31 10:10:36 +01:00
commit 6697e31929
57 changed files with 15460 additions and 9 deletions

31
src/slirp/sbuf.h Normal file
View file

@ -0,0 +1,31 @@
/*
* Copyright (c) 1995 Danny Gasparovski.
*
* Please read the file COPYRIGHT for the
* terms and conditions of the copyright.
*/
#ifndef _SBUF_H_
#define _SBUF_H_
#define sbflush(sb) sbdrop((sb),(sb)->sb_cc)
#define sbspace(sb) ((sb)->sb_datalen - (sb)->sb_cc)
struct sbuf {
u_int sb_cc; /* actual chars in buffer */
u_int sb_datalen; /* Length of data */
char *sb_wptr; /* write pointer. points to where the next
* bytes should be written in the sbuf */
char *sb_rptr; /* read pointer. points to where the next
* byte should be read from the sbuf */
char *sb_data; /* Actual data */
};
void sbfree _P((struct sbuf *));
void sbdrop _P((struct sbuf *, int));
void sbreserve _P((struct sbuf *, int));
void sbappend _P((struct SLIRPsocket *, struct SLIRPmbuf *));
void sbappendsb _P((struct sbuf *, struct SLIRPmbuf *));
void sbcopy _P((struct sbuf *, int, int, char *));
#endif