SLiRP 64-bit fixes. Originally written by Gleb Natapov for QEMU.
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11 changed files with 156 additions and 233 deletions
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@ -36,18 +36,12 @@
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#include "tcpip.h"
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#include "tcp_timer.h"
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#if SIZEOF_CHAR_P == 4
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typedef struct tcpiphdr *tcpiphdrp_32;
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#else
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typedef u_int32_t tcpiphdrp_32;
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#endif
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/*
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* Tcp control block, one per tcp; fields:
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*/
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struct tcpcb {
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tcpiphdrp_32 seg_next; /* sequencing queue */
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tcpiphdrp_32 seg_prev;
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struct tcpiphdr *seg_next; /* sequencing queue */
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struct tcpiphdr *seg_prev;
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short t_state; /* state of this connection */
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short t_timer[TCPT_NTIMERS]; /* tcp timers */
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short t_rxtshift; /* log(2) of rexmt exp. backoff */
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@ -166,21 +160,6 @@ struct tcpcb {
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#define TCP_REXMTVAL(tp) \
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(((tp)->t_srtt >> TCP_RTT_SHIFT) + (tp)->t_rttvar)
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/* XXX
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* We want to avoid doing m_pullup on incoming packets but that
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* means avoiding dtom on the tcp reassembly code. That in turn means
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* keeping an mbuf pointer in the reassembly queue (since we might
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* have a cluster). As a quick hack, the source & destination
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* port numbers (which are no longer needed once we've located the
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* tcpcb) are overlayed with an mbuf pointer.
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*/
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#if SIZEOF_CHAR_P == 4
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typedef struct SLIRPmbuf *mbufp_32;
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#else
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typedef u_int32_t mbufp_32;
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#endif
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#define REASS_MBUF(ti) (*(mbufp_32 *)&((ti)->ti_t))
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/*
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* TCP statistics.
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* Many of these should be kept per connection,
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