Sound Blaster improvements :
- Implemented audio recording on SB16 & AWE32 (MIDI only) - Mixer improvements - SB 2.0 CD mixer can be emulated - DSP tweaks, mainly for SB Pro. Implemented speaker on/off and limited high speed DMA to SB 2.0 & Pro - A few other things Patch from JosepMa.
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5 changed files with 1188 additions and 297 deletions
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@ -5,11 +5,13 @@ typedef struct sb_dsp_t
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int sb_8_length, sb_8_format, sb_8_autoinit, sb_8_pause, sb_8_enable, sb_8_autolen, sb_8_output;
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int sb_8_dmanum;
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int sb_16_length, sb_16_format, sb_16_autoinit, sb_16_pause, sb_16_enable, sb_16_autolen, sb_16_output;
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int sb_16_dmanum;
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int sb_pausetime;
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uint8_t sb_read_data[256];
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int sb_read_wp, sb_read_rp;
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int sb_speaker;
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int muted;
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int sb_data_stat;
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@ -56,15 +58,20 @@ typedef struct sb_dsp_t
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int asp_data_len;
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int wb_time, wb_full;
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int record_pos_read;
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int record_pos_write;
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int16_t record_buffer[0xFFFF];
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int16_t buffer[MAXSOUNDBUFLEN * 2];
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int pos;
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} sb_dsp_t;
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void sb_dsp_init(sb_dsp_t *dsp, int type);
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void sb_dsp_close(sb_dsp_t *dsp);
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void sb_dsp_setirq(sb_dsp_t *dsp, int irq);
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void sb_dsp_setdma8(sb_dsp_t *dsp, int dma);
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void sb_dsp_setdma16(sb_dsp_t *dsp, int dma);
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void sb_dsp_setaddr(sb_dsp_t *dsp, uint16_t addr);
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void sb_dsp_speed_changed(sb_dsp_t *dsp);
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