Refactored sound code - slight speedup.
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0b6be244ac
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3a57341837
33 changed files with 706 additions and 535 deletions
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@ -1,3 +1,5 @@
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#include "timer.h"
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typedef struct ad1848_t
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{
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int index;
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@ -10,12 +12,17 @@ typedef struct ad1848_t
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int count;
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int16_t out_l, out_r;
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int interp_count, inc;
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int enable;
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int irq, dma;
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int freq;
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int timer_count, timer_latch;
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int16_t buffer[SOUNDBUFLEN * 2];
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int pos;
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} ad1848_t;
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void ad1848_setirq(ad1848_t *ad1848, int irq);
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@ -24,4 +31,5 @@ void ad1848_setdma(ad1848_t *ad1848, int dma);
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uint8_t ad1848_read(uint16_t addr, void *p);
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void ad1848_write(uint16_t addr, uint8_t val, void *p);
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void ad1848_poll(void *p, int16_t *l, int16_t *r);
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void ad1848_update(ad1848_t *ad1848);
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void ad1848_speed_changed(ad1848_t *ad1848);
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