Rework video memory handling to cater for open bus and VRAM address wrapping. Fixes more hangs with Trio64 and Windows 95.
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da6e537b31
commit
39a68d757b
10 changed files with 174 additions and 117 deletions
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@ -370,7 +370,7 @@ static void s3_virge_out(uint16_t addr, uint8_t val, void *p)
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break;
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case 0x32:
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if ((svga->crtc[0x67] & 0xc) != 0xc)
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svga->vrammask = (val & 0x40) ? 0x3ffff : ((virge->memory_size << 20) - 1);
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svga->vram_display_mask = (val & 0x40) ? 0x3ffff : ((virge->memory_size << 20) - 1);
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s3_virge_update_irqs(virge);
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break;
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@ -583,7 +583,7 @@ static void s3_virge_recalctimings(svga_t *svga)
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{
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svga->rowoffset = (svga->rowoffset * 3) / 4; /*Hack*/
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}
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svga->vrammask = (svga->crtc[0x32] & 0x40) ? 0x3ffff : ((virge->memory_size << 20) - 1);
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svga->vram_display_mask = (svga->crtc[0x32] & 0x40) ? 0x3ffff : ((virge->memory_size << 20) - 1);
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//pclog("VGA mode x_disp=%i dispend=%i vtotal=%i\n", svga->hdisp, svga->dispend, svga->vtotal);
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}
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else /*Streams mode*/
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@ -631,7 +631,7 @@ static void s3_virge_recalctimings(svga_t *svga)
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svga->render = svga_render_32bpp_highres;
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break;
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}
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svga->vrammask = (virge->memory_size << 20) - 1;
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svga->vram_display_mask = (virge->memory_size << 20) - 1;
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}
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if (((svga->miscout >> 2) & 3) == 3)
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