Innovation SSI-2001 emulation. Using ReSID-FP.

This commit is contained in:
TomW 2014-05-11 14:09:13 +01:00
commit 2ff2210b3b
59 changed files with 16165 additions and 14 deletions

View file

@ -26,6 +26,7 @@
#include "sound_cms.h"
#include "sound_opl.h"
#include "sound_sb.h"
#include "sound_ssi2001.h"
#include "timer.h"
#include "vid_voodoo.h"
#include "video.h"
@ -230,7 +231,9 @@ void initpc()
device_add(&gus_device);
if (GAMEBLASTER)
device_add(&cms_device);
if (SSI2001)
device_add(&ssi2001_device);
pc_reset();
pit_reset();
@ -271,6 +274,8 @@ void resetpchard()
device_add(&gus_device);
if (GAMEBLASTER)
device_add(&cms_device);
if (SSI2001)
device_add(&ssi2001_device);
pc_reset();
@ -434,6 +439,7 @@ void loadconfig()
set_config_file(s);
GAMEBLASTER = get_config_int(NULL, "gameblaster", 0);
GUS = get_config_int(NULL, "gus", 0);
SSI2001 = get_config_int(NULL, "ssi2001", 0);
model = get_config_int(NULL, "model", 14);
@ -488,6 +494,7 @@ void saveconfig()
config_new();
set_config_int(NULL, "gameblaster", GAMEBLASTER);
set_config_int(NULL, "gus", GUS);
set_config_int(NULL, "ssi2001", SSI2001);
set_config_int(NULL, "model", model);
set_config_int(NULL, "cpu_manufacturer", cpu_manufacturer);