Mach64 changes :
- No longer crashes PCem when remapping (mostly seen when changing resolution in Windows) - Added PCI registers - Added LFB emulation (PCI only) - Source pattern modes now work correctly - Vsync flag now emulated correctly - Scrolling in accelerator modes now works correctly Also disabled some debug.
This commit is contained in:
parent
af6d9474e6
commit
1c623fe1fc
6 changed files with 293 additions and 83 deletions
|
|
@ -1116,7 +1116,7 @@ uint8_t svga_read_linear(uint32_t addr, void *p)
|
|||
|
||||
void svga_doblit(int y1, int y2, int wx, int wy, svga_t *svga)
|
||||
{
|
||||
pclog("svga_doblit start\n");
|
||||
// pclog("svga_doblit start\n");
|
||||
svga->frames++;
|
||||
// pclog("doblit %i %i\n", y1, y2);
|
||||
if (y1 > y2)
|
||||
|
|
@ -1141,7 +1141,7 @@ void svga_doblit(int y1, int y2, int wx, int wy, svga_t *svga)
|
|||
}
|
||||
video_blit_memtoscreen(32, 0, y1, y2, xsize, ysize);
|
||||
if (readflash) rectfill(screen,winsizex-40,8,winsizex-8,14,0xFFFFFFFF);
|
||||
pclog("svga_doblit end\n");
|
||||
// pclog("svga_doblit end\n");
|
||||
}
|
||||
|
||||
void svga_writew(uint32_t addr, uint16_t val, void *p)
|
||||
|
|
|
|||
Loading…
Reference in a new issue