Fix zero sized recompiled shifts. Fixes hang in Gunmetal.

This commit is contained in:
SarahW 2019-03-30 19:45:29 +00:00
commit 12d73e8a95
4 changed files with 26 additions and 4 deletions

View file

@ -1455,6 +1455,11 @@ static int codegen_MOV_INT_DOUBLE_64(codeblock_t *block, uop_t *uop)
return 0;
}
static int codegen_NOP(codeblock_t *block, uop_t *uop)
{
return 0;
}
static int codegen_OR(codeblock_t *block, uop_t *uop)
{
int dest_reg = HOST_REG_GET(uop->dest_reg_a_real), src_reg_a = HOST_REG_GET(uop->src_reg_a_real), src_reg_b = HOST_REG_GET(uop->src_reg_b_real);
@ -2979,7 +2984,9 @@ const uOpFn uop_handlers[UOP_MAX] =
[UOP_PUNPCKHDQ & UOP_MASK] = codegen_PUNPCKHDQ,
[UOP_PUNPCKLBW & UOP_MASK] = codegen_PUNPCKLBW,
[UOP_PUNPCKLWD & UOP_MASK] = codegen_PUNPCKLWD,
[UOP_PUNPCKLDQ & UOP_MASK] = codegen_PUNPCKLDQ
[UOP_PUNPCKLDQ & UOP_MASK] = codegen_PUNPCKLDQ,
[UOP_NOP_BARRIER & UOP_MASK] = codegen_NOP
};
void codegen_direct_read_8(codeblock_t *block, int host_reg, void *p)