Fixed dirty screen updating in high resolution modes.

This commit is contained in:
TomW 2014-03-22 19:10:00 +00:00
commit 0a1c4dcdf0
9 changed files with 48 additions and 48 deletions

View file

@ -633,17 +633,17 @@ void mach64_start_line(mach64_t *mach64)
#define WRITE(addr, width) if (width == 0) \
{ \
svga->vram[(addr) & 0x7fffff] = dest_dat; \
svga->changedvram[((addr) & 0x7fffff) >> 10] = changeframecount; \
svga->changedvram[((addr) & 0x7fffff) >> 12] = changeframecount; \
} \
else if (width == 1) \
{ \
*(uint16_t *)&svga->vram[((addr) << 1) & 0x7fffff] = dest_dat; \
svga->changedvram[(((addr) << 1) & 0x7fffff) >> 10] = changeframecount; \
svga->changedvram[(((addr) << 1) & 0x7fffff) >> 12] = changeframecount; \
} \
else \
{ \
*(uint32_t *)&svga->vram[((addr) << 2) & 0x7fffff] = dest_dat; \
svga->changedvram[(((addr) << 2) & 0x7fffff) >> 10] = changeframecount; \
svga->changedvram[(((addr) << 2) & 0x7fffff) >> 12] = changeframecount; \
}
void mach64_blit(uint32_t cpu_dat, int count, mach64_t *mach64)