From cc05c3201ff04ff32f374c89933aeb569f8c5524 Mon Sep 17 00:00:00 2001 From: Mark Moxon Date: Tue, 28 Feb 2023 17:08:04 +0000 Subject: [PATCH] Fix incorrect key reference in readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1884598..482bd25 100644 --- a/README.md +++ b/README.md @@ -81,7 +81,7 @@ All these images have been tested in the [VICE emulator](https://vice-emu.source The disk images are based on the GMA86 release of Elite from 1986, so saved commander files should work in exactly the same way as in the original GMA86 version. The only changes in the patch are graphical, and they don't affect gameplay in any way. -To see the flicker-free planets in all their glory, I recommend you enable detailed planets by pausing the game, pressing "P" (you will hear a confirmation beep), and unpausing. Planets will then have craters, meridians and equators... though note that this does slow things down a bit, which is why it is disabled by default. You can pause the game with INST/DEL and unpause it with <- (which are typically mapped to backspace and End in emulators like VICE). +To see the flicker-free planets in all their glory, I recommend you enable detailed planets by pausing the game, pressing "P" (you will hear a confirmation beep), and unpausing. Planets will then have craters, meridians and equators... though note that this does slow things down a bit, which is why it is disabled by default. You can pause the game with INST/DEL and unpause it with <- (which are typically mapped to backspace and Home in emulators like VICE). ## Playing flicker-free Commodore Plus/4 Elite