Updated comments in modification script

This commit is contained in:
Mark Moxon 2023-02-28 11:50:28 +00:00
commit 9935798b98
2 changed files with 6 additions and 4 deletions

View file

@ -41,7 +41,7 @@ GUARD $CE00 \ Guard against assembling over memory used by game
\
\ ******************************************************************************
XX1 = $0009
XX1 = $0009 \ Variables for flicker-free ships
INWK = $0009
XX19 = $002A
K3 = $0035
@ -64,7 +64,7 @@ LL75 = $9FB8
LL30 = $AB91
Y = 72
K = $0077
K = $0077 \ Variables for flicker-free planets
LSP = $007E
K5 = $0085
K6 = $0089
@ -548,6 +548,8 @@ SAVE "wpls2.bin", WPLS2, P%
ORG $CCE0
GUARD $CE00
.LLX30
LDY XX14 \ Set Y = XX14, to get the offset within the ship line

View file

@ -370,8 +370,8 @@ print("[ Modify ] append file extra.bin")
# We now move on to the routines for drawing flicker-free planets
# Set the addresses for the extra routines (LLX30, PATCH1, PATCH2) that we will
# append to the end of the main game code (where there is a bit of free space)
# Set the addresses for the extra routines (EraseRestOfPlanet, PATCH4, PATCH5)
# that we will insert into the sprite area (where there is a bit of free space)
erasep = 0xCD3B
patch4 = 0x69D0