Added flicker-free planets to Commodore 64 version

This commit is contained in:
Mark Moxon 2023-02-26 15:14:00 +00:00
commit 47c4d5f029
4 changed files with 858 additions and 18 deletions

View file

@ -31,8 +31,8 @@ $c1541 \
-write firebird \
-write gma1.modified gma1 \
-write gma3 \
-write gma4 \
-write gma5 \
-write gma4.encrypted gma4 \
-write gma5.encrypted gma5 \
-write gma6.encrypted gma6
# Report checksums
@ -62,8 +62,8 @@ $c1541 \
-write byebyejulie \
-write gma1.modified gma1 \
-write gma3 \
-write gma4 \
-write gma5 \
-write gma4.encrypted gma4 \
-write gma5.encrypted gma5 \
-write gma6.encrypted gma6
# Report checksums
@ -77,7 +77,7 @@ cd work
cp ../original-disks/elite_+4_unpacked.prg .
# Assemble the additional code required for flicker-free ships
$beebasm -i ../src/elite-flicker-free-plus4.asm -v > compile.txt
$beebasm -i ../src/elite-flicker-free-plus4.asm -v >> compile.txt
# Modify the main game code
$python ../src/elite-modify-plus4.py