Make indentation of compiler directives and variables consistent
This commit is contained in:
parent
60a385a785
commit
24affa7156
3 changed files with 129 additions and 129 deletions
|
|
@ -19,7 +19,7 @@
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
GUARD &CE00 \ Guard against assembling over memory used by game
|
||||
GUARD &CE00 \ Guard against assembling over memory used by game
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -41,48 +41,48 @@ GUARD &CE00 \ Guard against assembling over memory used by game
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
XX1 = $0009 \ Variables for flicker-free ships
|
||||
INWK = $0009
|
||||
XX19 = $002A
|
||||
K3 = $0035
|
||||
K4 = $0043
|
||||
XX0 = $0057
|
||||
V = $005B
|
||||
XX15 = $006B
|
||||
X1 = $006B
|
||||
Y1 = $006C
|
||||
X2 = $006D
|
||||
Y2 = $006E
|
||||
XX12 = $0071
|
||||
XX17 = $009F
|
||||
CNT = $00AA
|
||||
XX4 = $00AD
|
||||
XX20 = $00AE
|
||||
XX14 = $00FB
|
||||
PROJ = $7D1F + $08F0
|
||||
LL75 = $9FB8 + $0900
|
||||
LL30 = $AB91 + $090C
|
||||
Y = 72
|
||||
XX1 = $0009 \ Variables for flicker-free ships
|
||||
INWK = $0009
|
||||
XX19 = $002A
|
||||
K3 = $0035
|
||||
K4 = $0043
|
||||
XX0 = $0057
|
||||
V = $005B
|
||||
XX15 = $006B
|
||||
X1 = $006B
|
||||
Y1 = $006C
|
||||
X2 = $006D
|
||||
Y2 = $006E
|
||||
XX12 = $0071
|
||||
XX17 = $009F
|
||||
CNT = $00AA
|
||||
XX4 = $00AD
|
||||
XX20 = $00AE
|
||||
XX14 = $00FB
|
||||
PROJ = $7D1F + $08F0
|
||||
LL75 = $9FB8 + $0900
|
||||
LL30 = $AB91 + $090C
|
||||
Y = 72
|
||||
|
||||
K = $0077 \ Variables for flicker-free planets
|
||||
LSP = $007E
|
||||
K5 = $0085
|
||||
K6 = $0089
|
||||
XX13 = $00A2
|
||||
TYPE = $00A5
|
||||
FLAG = $00A9
|
||||
CNT2 = $00AB
|
||||
STP = $00AC
|
||||
T = $00BB
|
||||
SWAP = $06F4
|
||||
LSX2 = $26A4 - 3
|
||||
LSY2 = $27A4 - 3
|
||||
PL9_2 = $7DA4 + $08F0
|
||||
PL26 = $7DE0 + $08F0
|
||||
PLL4 = $7E5F + $08F0
|
||||
CIRCLE = $8044 + $08F0
|
||||
WP1 = $80F5 + $08F0
|
||||
LL145 = $A013 + $0900
|
||||
K = $0077 \ Variables for flicker-free planets
|
||||
LSP = $007E
|
||||
K5 = $0085
|
||||
K6 = $0089
|
||||
XX13 = $00A2
|
||||
TYPE = $00A5
|
||||
FLAG = $00A9
|
||||
CNT2 = $00AB
|
||||
STP = $00AC
|
||||
T = $00BB
|
||||
SWAP = $06F4
|
||||
LSX2 = $26A4 - 3
|
||||
LSY2 = $27A4 - 3
|
||||
PL9_2 = $7DA4 + $08F0
|
||||
PL26 = $7DE0 + $08F0
|
||||
PLL4 = $7E5F + $08F0
|
||||
CIRCLE = $8044 + $08F0
|
||||
WP1 = $80F5 + $08F0
|
||||
LL145 = $A013 + $0900
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -93,7 +93,7 @@ LL145 = $A013 + $0900
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $9932 + $0900
|
||||
ORG $9932 + $0900
|
||||
|
||||
.SHPPT
|
||||
|
||||
|
|
@ -167,7 +167,7 @@ ORG $9932 + $0900
|
|||
\ corresponding old line from the screen, and return
|
||||
\ from the subroutine using a tail call
|
||||
|
||||
SAVE "shppt-plus4.bin", SHPPT, P%
|
||||
SAVE "shppt-plus4.bin", SHPPT, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -179,7 +179,7 @@ SAVE "shppt-plus4.bin", SHPPT, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $A15B + $0900
|
||||
ORG $A15B + $0900
|
||||
|
||||
.LL78
|
||||
|
||||
|
|
@ -215,7 +215,7 @@ ORG $A15B + $0900
|
|||
|
||||
NOP
|
||||
|
||||
SAVE "ll78-plus4.bin", LL78, P%
|
||||
SAVE "ll78-plus4.bin", LL78, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -227,7 +227,7 @@ SAVE "ll78-plus4.bin", LL78, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $A178 + $0900
|
||||
ORG $A178 + $0900
|
||||
|
||||
.LL155
|
||||
|
||||
|
|
@ -281,7 +281,7 @@ ORG $A178 + $0900
|
|||
|
||||
RTS \ Return from the subroutine
|
||||
|
||||
SAVE "ll155-plus4.bin", LL155, P%
|
||||
SAVE "ll155-plus4.bin", LL155, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -292,9 +292,9 @@ SAVE "ll155-plus4.bin", LL155, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $2977 - 3
|
||||
ORG $2977 - 3
|
||||
|
||||
GUARD $2A12 - 3
|
||||
GUARD $2A12 - 3
|
||||
|
||||
.BLINE
|
||||
|
||||
|
|
@ -456,7 +456,7 @@ GUARD $2A12 - 3
|
|||
JMP PATCH3 \ Jump to patch to implement the commented out
|
||||
\ instructions above, plus the rest of the routine
|
||||
|
||||
SAVE "bline-plus4.bin", BLINE, P%
|
||||
SAVE "bline-plus4.bin", BLINE, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -467,9 +467,9 @@ SAVE "bline-plus4.bin", BLINE, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $7D8C + $08F0
|
||||
ORG $7D8C + $08F0
|
||||
|
||||
GUARD $7DA4 + $08F0
|
||||
GUARD $7DA4 + $08F0
|
||||
|
||||
.PL9
|
||||
|
||||
|
|
@ -501,7 +501,7 @@ GUARD $7DA4 + $08F0
|
|||
|
||||
JMP PATCH6 \ Jump to PATCH6 for the rest of the routine
|
||||
|
||||
SAVE "pl9-plus4.bin", PL9, P%
|
||||
SAVE "pl9-plus4.bin", PL9, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -512,9 +512,9 @@ SAVE "pl9-plus4.bin", PL9, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $80BB + $08F0
|
||||
ORG $80BB + $08F0
|
||||
|
||||
GUARD $80F5 + $08F0
|
||||
GUARD $80F5 + $08F0
|
||||
|
||||
.WPLS2
|
||||
|
||||
|
|
@ -610,7 +610,7 @@ GUARD $80F5 + $08F0
|
|||
|
||||
JMP PL26 \ Jump to the crater routine
|
||||
|
||||
SAVE "wpls2-plus4.bin", WPLS2, P%
|
||||
SAVE "wpls2-plus4.bin", WPLS2, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -621,9 +621,9 @@ SAVE "wpls2-plus4.bin", WPLS2, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $7200
|
||||
ORG $7200
|
||||
|
||||
GUARD $7300
|
||||
GUARD $7300
|
||||
|
||||
.LLX30
|
||||
|
||||
|
|
@ -902,7 +902,7 @@ GUARD $7300
|
|||
|
||||
RTS \ Return from the subroutine
|
||||
|
||||
SAVE "extra-plus4.bin", LLX30, P%
|
||||
SAVE "extra-plus4.bin", LLX30, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -911,9 +911,9 @@ SAVE "extra-plus4.bin", LLX30, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $1E6A
|
||||
ORG $1E6A
|
||||
|
||||
GUARD $1EB6
|
||||
GUARD $1EB6
|
||||
|
||||
.TRUMBLE
|
||||
|
||||
|
|
@ -1032,4 +1032,4 @@ GUARD $1EB6
|
|||
|
||||
.PATCHEND
|
||||
|
||||
SAVE "trumble-plus4.bin", TRUMBLE, P%
|
||||
SAVE "trumble-plus4.bin", TRUMBLE, P%
|
||||
|
|
|
|||
|
|
@ -104,4 +104,4 @@ ENDMACRO
|
|||
EQUS "---------------------------------------"
|
||||
EQUB 13
|
||||
|
||||
SAVE "README64.txt", readmeC64, P%
|
||||
SAVE "README64.txt", readmeC64, P%
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
GUARD $CE00 \ Guard against assembling over memory used by game
|
||||
GUARD $CE00 \ Guard against assembling over memory used by game
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -41,48 +41,48 @@ GUARD $CE00 \ Guard against assembling over memory used by game
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
XX1 = $0009 \ Variables for flicker-free ships
|
||||
INWK = $0009
|
||||
XX19 = $002A
|
||||
K3 = $0035
|
||||
K4 = $0043
|
||||
XX0 = $0057
|
||||
V = $005B
|
||||
XX15 = $006B
|
||||
X1 = $006B
|
||||
Y1 = $006C
|
||||
X2 = $006D
|
||||
Y2 = $006E
|
||||
XX12 = $0071
|
||||
XX17 = $009F
|
||||
CNT = $00AA
|
||||
XX4 = $00AD
|
||||
XX20 = $00AE
|
||||
XX14 = $00FB
|
||||
PROJ = $7D1F
|
||||
LL75 = $9FB8
|
||||
LL30 = $AB91
|
||||
Y = 72
|
||||
XX1 = $0009 \ Variables for flicker-free ships
|
||||
INWK = $0009
|
||||
XX19 = $002A
|
||||
K3 = $0035
|
||||
K4 = $0043
|
||||
XX0 = $0057
|
||||
V = $005B
|
||||
XX15 = $006B
|
||||
X1 = $006B
|
||||
Y1 = $006C
|
||||
X2 = $006D
|
||||
Y2 = $006E
|
||||
XX12 = $0071
|
||||
XX17 = $009F
|
||||
CNT = $00AA
|
||||
XX4 = $00AD
|
||||
XX20 = $00AE
|
||||
XX14 = $00FB
|
||||
PROJ = $7D1F
|
||||
LL75 = $9FB8
|
||||
LL30 = $AB91
|
||||
Y = 72
|
||||
|
||||
K = $0077 \ Variables for flicker-free planets
|
||||
LSP = $007E
|
||||
K5 = $0085
|
||||
K6 = $0089
|
||||
XX13 = $00A2
|
||||
TYPE = $00A5
|
||||
FLAG = $00A9
|
||||
CNT2 = $00AB
|
||||
STP = $00AC
|
||||
T = $00BB
|
||||
SWAP = $06F4
|
||||
LSX2 = $26A4
|
||||
LSY2 = $27A4
|
||||
PL9_2 = $7DA4
|
||||
PL26 = $7DE0
|
||||
PLL4 = $7E5F
|
||||
CIRCLE = $8044
|
||||
WP1 = $80F5
|
||||
LL145 = $A013
|
||||
K = $0077 \ Variables for flicker-free planets
|
||||
LSP = $007E
|
||||
K5 = $0085
|
||||
K6 = $0089
|
||||
XX13 = $00A2
|
||||
TYPE = $00A5
|
||||
FLAG = $00A9
|
||||
CNT2 = $00AB
|
||||
STP = $00AC
|
||||
T = $00BB
|
||||
SWAP = $06F4
|
||||
LSX2 = $26A4
|
||||
LSY2 = $27A4
|
||||
PL9_2 = $7DA4
|
||||
PL26 = $7DE0
|
||||
PLL4 = $7E5F
|
||||
CIRCLE = $8044
|
||||
WP1 = $80F5
|
||||
LL145 = $A013
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -93,7 +93,7 @@ LL145 = $A013
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $9932
|
||||
ORG $9932
|
||||
|
||||
.SHPPT
|
||||
|
||||
|
|
@ -167,7 +167,7 @@ ORG $9932
|
|||
\ corresponding old line from the screen, and return
|
||||
\ from the subroutine using a tail call
|
||||
|
||||
SAVE "shppt.bin", SHPPT, P%
|
||||
SAVE "shppt.bin", SHPPT, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -179,7 +179,7 @@ SAVE "shppt.bin", SHPPT, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $A15B
|
||||
ORG $A15B
|
||||
|
||||
.LL78
|
||||
|
||||
|
|
@ -215,7 +215,7 @@ ORG $A15B
|
|||
|
||||
NOP
|
||||
|
||||
SAVE "ll78.bin", LL78, P%
|
||||
SAVE "ll78.bin", LL78, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -227,7 +227,7 @@ SAVE "ll78.bin", LL78, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $A178
|
||||
ORG $A178
|
||||
|
||||
.LL155
|
||||
|
||||
|
|
@ -281,7 +281,7 @@ ORG $A178
|
|||
|
||||
RTS \ Return from the subroutine
|
||||
|
||||
SAVE "ll155.bin", LL155, P%
|
||||
SAVE "ll155.bin", LL155, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -292,9 +292,9 @@ SAVE "ll155.bin", LL155, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $2977
|
||||
ORG $2977
|
||||
|
||||
GUARD $2A12
|
||||
GUARD $2A12
|
||||
|
||||
.BLINE
|
||||
|
||||
|
|
@ -456,7 +456,7 @@ GUARD $2A12
|
|||
JMP PATCH3 \ Jump to patch to implement the commented out
|
||||
\ instructions above, plus the rest of the routine
|
||||
|
||||
SAVE "bline.bin", BLINE, P%
|
||||
SAVE "bline.bin", BLINE, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -467,9 +467,9 @@ SAVE "bline.bin", BLINE, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $7D8C
|
||||
ORG $7D8C
|
||||
|
||||
GUARD $7DA4
|
||||
GUARD $7DA4
|
||||
|
||||
.PL9
|
||||
|
||||
|
|
@ -501,7 +501,7 @@ GUARD $7DA4
|
|||
|
||||
JMP PATCH6 \ Jump to PATCH6 for the rest of the routine
|
||||
|
||||
SAVE "pl9.bin", PL9, P%
|
||||
SAVE "pl9.bin", PL9, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -512,9 +512,9 @@ SAVE "pl9.bin", PL9, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $80BB
|
||||
ORG $80BB
|
||||
|
||||
GUARD $80F5
|
||||
GUARD $80F5
|
||||
|
||||
.WPLS2
|
||||
|
||||
|
|
@ -535,7 +535,7 @@ GUARD $80F5
|
|||
JMP WP1 \ Reset the ball line heap and return from the
|
||||
\ subroutine using a tail call
|
||||
|
||||
SAVE "wpls2.bin", WPLS2, P%
|
||||
SAVE "wpls2.bin", WPLS2, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -546,9 +546,9 @@ SAVE "wpls2.bin", WPLS2, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $CCE0
|
||||
ORG $CCE0
|
||||
|
||||
GUARD $CE00
|
||||
GUARD $CE00
|
||||
|
||||
.LLX30
|
||||
|
||||
|
|
@ -911,7 +911,7 @@ GUARD $CE00
|
|||
|
||||
RTS \ Return from the subroutine
|
||||
|
||||
SAVE "extra.bin", LLX30, P%
|
||||
SAVE "extra.bin", LLX30, P%
|
||||
|
||||
\ ******************************************************************************
|
||||
\
|
||||
|
|
@ -922,9 +922,9 @@ SAVE "extra.bin", LLX30, P%
|
|||
\
|
||||
\ ******************************************************************************
|
||||
|
||||
ORG $69C0
|
||||
ORG $69C0
|
||||
|
||||
GUARD $6A00 \ Guard against assembling over memory used by game
|
||||
GUARD $6A00 \ Guard against assembling over memory used by game
|
||||
|
||||
.PATCH3
|
||||
|
||||
|
|
@ -1014,4 +1014,4 @@ GUARD $6A00 \ Guard against assembling over memory used by game
|
|||
|
||||
JMP PL26 \ Jump to the crater routine
|
||||
|
||||
SAVE "extra2.bin", PATCH3, P%
|
||||
SAVE "extra2.bin", PATCH3, P%
|
||||
|
|
|
|||
Loading…
Reference in a new issue