ScriptedAmigaEmulator/sae/copper.js
Rupert Hausberger eda41a625b update 0.8.0
2013-01-16 19:00:33 +01:00

591 lines
No EOL
18 KiB
JavaScript

/**************************************************************************
* SAE - Scripted Amiga Emulator
*
* https://github.com/naTmeg/ScriptedAmigaEmulator
*
* ©2012 Rupert Hausberger
* Commercial use is prohibited.
*
***************************************************************************
* Notes: Ported from WinUAE 2.5.0
*
**************************************************************************/
//copper_states
const COP_stop = 0;
const COP_waitforever = 1;
const COP_read1 = 2;
const COP_read2 = 3;
const COP_bltwait = 4;
const COP_wait_in2 = 5;
const COP_skip_in2 = 6;
const COP_wait1 = 7;
const COP_wait = 8;
const COP_skip1 = 9;
const COP_strobe_delay1 = 10;
const COP_strobe_delay2 = 11;
const COP_strobe_delay1x = 12;
const COP_strobe_delay2x = 13;
const COP_strobe_extra = 14;
const COP_start_delay = 15;
function Copper() {
const customdelay = [
1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0, /* 32 0x00 - 0x3e */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x40 - 0x5e */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x60 - 0x7e */
0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0, /* 0x80 - 0x9e */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* 32 0xa0 - 0xde */
/* BPLxPTH/BPLxPTL */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 16 */
/* BPLCON0-3,BPLMOD1-2 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 16 */
/* SPRxPTH/SPRxPTL */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* 16 */
/* SPRxPOS/SPRxCTL/SPRxDATA/SPRxDATB */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
/* COLORxx */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
/* RESERVED */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
];
this.cop1lc = 0;
this.cop2lc = 0,
this.copcon = 0;
this.enabled_thisline = false;
this.access = false;
this.last_copper_hpos = 0;
var cop_state = {
/* The current instruction words. */
i1:0, i2:0,
saved_i1:0, saved_i2:0,
state:0, state_prev:0,
/* Instruction pointer. */
ip:0, saved_ip:0,
hpos:0, vpos:0,
ignore_next:0,
vcmp:0, hcmp:0,
strobe:0, /* COPJMP1 / COPJMP2 accessed */
last_write:0, last_write_hpos:0,
moveaddr:0, movedata:0, movedelay:0
};
this.reset = function () {
this.copcon = 0;
cop_state.state = COP_stop;
}
this.reset2 = function () {
cop_state.hpos = 0;
cop_state.last_write = 0;
this.compute_spcflag_copper(AMIGA.playfield.maxhpos);
}
this.COPCON = function (v) {
this.copcon = v;
}
this.COP1LCH = function (v) {
this.cop1lc = ((v << 16) | (this.cop1lc & 0xffff)) >>> 0;
}
this.COP1LCL = function (v) {
this.cop1lc = ((this.cop1lc & 0xffff0000) | (v & 0xfffe)) >>> 0;
}
this.COP2LCH = function (v) {
this.cop2lc = ((v << 16) | (this.cop2lc & 0xffff)) >>> 0;
}
this.COP2LCL = function (v) {
this.cop2lc = ((this.cop2lc & 0xffff0000) | (v & 0xfffe)) >>> 0;
}
this.COPJMP = function (num, vblank) {
var oldstrobe = cop_state.strobe;
//if (AMIGA.dmaen(DMAF_COPEN) && (cop_state.saved_i1 != 0xffff || cop_state.saved_i2 != 0xfffe))
//BUG.info('COPJMP(%d) vblank without copper ending %08x (%08x %08x) (%08x %08x)', num, cop_state.ip, this.cop1lc, this.cop2lc, cop_state.saved_i1, cop_state.saved_i2);
clr_special(SPCFLAG_COPPER);
cop_state.ignore_next = 0;
if (!oldstrobe)
cop_state.state_prev = cop_state.state;
if ((cop_state.state == COP_wait || cop_state.state == COP_waitforever) && !vblank)
cop_state.state = COP_strobe_delay1x;
else
cop_state.state = vblank ? COP_start_delay : (this.access ? COP_strobe_delay1 : COP_strobe_extra);
//BUG.info('COPJMP(%d) %d', num, cop_state.state);
cop_state.vpos = AMIGA.playfield.vpos;
cop_state.hpos = AMIGA.playfield.hpos() & ~1;
cop_state.strobe = num;
this.enabled_thisline = false;
if (0) {
this.immediate_copper(num);
return;
}
if (AMIGA.dmaen(DMAF_COPEN))
this.compute_spcflag_copper(AMIGA.playfield.hpos());
else if (oldstrobe > 0 && oldstrobe != num && cop_state.state_prev == COP_wait) {
/* dma disabled, copper idle and accessed both COPxJMPs -> copper stops! */
cop_state.state = COP_stop;
//BUG.info('COPJMP(%d) COP_stop');
}
}
/*function get_copper_address(copno) {
switch (copno) {
case 1: return this.cop1lc;
case 2: return this.cop2lc;
case -1: return cop_state.ip;
default: return 0;
}
}*/
this.test_copper_dangerous = function (address) {
var addr = address & 0x1fe;
if (addr < ((this.copcon & 2) ? ((AMIGA.config.chipset.mask & CSMASK_ECS_AGNUS) ? 0 : 0x40) : 0x80)) {
cop_state.state = COP_stop;
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
return true;
}
return false;
}
this.immediate_copper = function (num) {
var pos = 0;
var oldpos = 0;
cop_state.state = COP_stop;
cop_state.vpos = AMIGA.playfield.vpos;
cop_state.hpos = AMIGA.playfield.hpos() & ~1;
cop_state.ip = num == 1 ? this.cop1lc : this.cop2lc;
while (pos < (AMIGA.playfield.maxvpos << 5)) {
if (oldpos > pos)
pos = oldpos;
if (!AMIGA.dmaen(DMAF_COPEN))
break;
if (cop_state.ip >= AMIGA.mem.chip.size)
break;
pos++;
oldpos = pos;
//cop_state.i1 = AMIGA.mem.load16_chip(cop_state.ip);
//cop_state.i2 = AMIGA.mem.load16_chip(cop_state.ip + 2);
cop_state.i1 = AMIGA.mem.chip.data[cop_state.ip >>> 1];
cop_state.i2 = AMIGA.mem.chip.data[(cop_state.ip + 2) >>> 1];
AMIGA.custom.last_value = cop_state.i2;
cop_state.ip += 4;
if (!(cop_state.i1 & 1)) { // move
cop_state.i1 &= 0x1fe;
if (cop_state.i1 == 0x88) {
cop_state.ip = this.cop1lc;
continue;
}
if (cop_state.i1 == 0x8a) {
cop_state.ip = this.cop2lc;
continue;
}
if (this.test_copper_dangerous(cop_state.i1))
break;
AMIGA.custom.store16_real(0, cop_state.i1, cop_state.i2, 0);
} else { // wait or skip
if ((cop_state.i1 >> 8) > ((pos >> 5) & 0xff))
pos = (((pos >> 5) & 0x100) | ((cop_state.i1 >> 8)) << 5) | ((cop_state.i1 & 0xff) >> 3);
if (cop_state.i1 >= 0xffdf && cop_state.i2 == 0xfffe)
break;
}
}
cop_state.state = COP_stop;
clr_special(SPCFLAG_COPPER);
}
this.copper_cant_read = function (hpos, alloc) {
//BUG.info('copper_cant_read2() hpos %d / %d', hpos, AMIGA.playfield.maxhpos);
if (hpos + 1 >= AMIGA.playfield.maxhpos) // first refresh slot
return 1;
if ((hpos == AMIGA.playfield.maxhpos - 3) && (AMIGA.playfield.maxhpos & 1) && alloc >= 0) {
return -1;
}
return AMIGA.playfield.is_bitplane_dma(hpos);
}
this.custom_store16_copper = function (hpos, addr, value, noget) {
//if (addr == 0x88 || addr == 0x8a)
//BUG.info('custom_store16_copper() addr %08x, value %04x | vpos %d hpos %d %d cvcmp %d chcmp %d chpos %d cvpos %d', addr, value, AMIGA.playfield.vpos, AMIGA.playfield.hpos(), hpos, cop_state.vcmp, cop_state.hcmp, cop_state.hpos, cop_state.vpos);
//value = debug_wputpeekdma (0xdff000 + addr, value);
this.access = true;
var v = AMIGA.custom.store16_real(hpos, addr, value, noget);
this.access = false;
return v;
}
this.dump_copper = function (error, until_hpos) {
BUG.info('\n');
BUG.info('%s: vpos=%d until_hpos=%d vp=%d', error, AMIGA.playfield.vpos, until_hpos, AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80));
BUG.info('cvcmp=%d chcmp=%d chpos=%d cvpos=%d ci1=%04X ci2=%04X', cop_state.vcmp, cop_state.hcmp, cop_state.hpos, cop_state.vpos, cop_state.saved_i1, cop_state.saved_i2);
BUG.info('cstate=%d ip=%x SPCFLAGS=%x iscline=%d', cop_state.state, cop_state.ip, AMIGA.spcflags, this.enabled_thisline?1:0);
BUG.info('\n');
}
this.update = function (until_hpos) {
var vp = AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80);
var c_hpos = cop_state.hpos;
//BUG.info('update() until_hpos %d, vp %d', until_hpos, vp);
if (cop_state.state == COP_wait && vp < cop_state.vcmp) {
this.dump_copper('error2', until_hpos);
this.enabled_thisline = false;
cop_state.state = COP_stop;
clr_special(SPCFLAG_COPPER);
return;
}
if (until_hpos <= this.last_copper_hpos)
return;
if (until_hpos > (AMIGA.playfield.maxhpos & ~1))
until_hpos = AMIGA.playfield.maxhpos & ~1;
for (;;) {
var old_hpos = c_hpos;
var hp;
if (c_hpos >= until_hpos)
break;
/* So we know about the fetch state. */
AMIGA.playfield.decide_line(c_hpos);
AMIGA.playfield.decide_fetch(c_hpos);
if (cop_state.movedelay > 0) {
cop_state.movedelay--;
if (cop_state.movedelay == 0) {
this.custom_store16_copper(c_hpos, cop_state.moveaddr, cop_state.movedata, 0);
}
}
if ((c_hpos == AMIGA.playfield.maxhpos - 3) && (AMIGA.playfield.maxhpos & 1))
c_hpos += 1;
else
c_hpos += 2;
switch (cop_state.state) {
case COP_wait_in2: {
if (this.copper_cant_read(old_hpos, 0))
continue;
cop_state.state = COP_wait1;
break;
}
case COP_skip_in2: {
if (this.copper_cant_read(old_hpos, 0))
continue;
cop_state.state = COP_skip1;
break;
}
case COP_strobe_extra: {
// Wait 1 copper cycle doing nothing
cop_state.state = COP_strobe_delay1;
break;
}
case COP_strobe_delay1: {
// First cycle after COPJMP is just like normal first read cycle
// Cycle is used and needs to be free.
if (this.copper_cant_read(old_hpos, 1))
continue;
cop_state.state = COP_strobe_delay2;
cop_state.ip += 2;
break;
}
case COP_strobe_delay2: {
// Second cycle after COPJMP. This is the strange one.
// This cycle does not need to be free
// But it still gets allocated by copper if it is free = CPU and blitter can't use it.
cop_state.state = COP_read1;
// Next cycle finally reads from new pointer
if (cop_state.strobe == 1)
cop_state.ip = this.cop1lc;
else
cop_state.ip = this.cop2lc;
cop_state.strobe = 0;
break;
}
case COP_strobe_delay1x: {
// First cycle after COPJMP and Copper was waiting. This is the buggy one.
// Cycle can be free and copper won't allocate it.
// If Blitter uses this cycle = Copper's address gets copied blitter DMA pointer..
cop_state.state = COP_strobe_delay2x;
break;
}
case COP_strobe_delay2x: {
// Second cycle fetches following word and tosses it away. Must be free cycle
// but is not allocated, blitter or cpu can still use it.
if (this.copper_cant_read(old_hpos, 1))
continue;
cop_state.state = COP_read1;
// Next cycle finally reads from new pointer
if (cop_state.strobe == 1)
cop_state.ip = this.cop1lc;
else
cop_state.ip = this.cop2lc;
cop_state.strobe = 0;
break;
}
case COP_start_delay: {
if (this.copper_cant_read(old_hpos, 1))
continue;
cop_state.state = COP_read1;
cop_state.ip = this.cop1lc;
break;
}
case COP_read1: {
if (this.copper_cant_read(old_hpos, 1))
continue;
/* workaround for a bug in kick 1.x */
if (cop_state.ip == 0x00000004 || cop_state.ip == 0x00000676 || cop_state.ip == 0x00c00276) {
//BUG.info('COP_read1() invalid addr $%08x', cop_state.ip);
cop_state.state = COP_stop;
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
return;
}
//cop_state.i1 = AMIGA.mem.load16_chip(cop_state.ip);
cop_state.i1 = AMIGA.custom.last_value = AMIGA.mem.chip.data[cop_state.ip >>> 1];
cop_state.ip += 2;
cop_state.state = COP_read2;
break;
}
case COP_read2: {
if (this.copper_cant_read(old_hpos, 1))
continue;
//cop_state.i2 = AMIGA.mem.load16_chip(cop_state.ip);
cop_state.i2 = AMIGA.custom.last_value = AMIGA.mem.chip.data[cop_state.ip >>> 1];
cop_state.ip += 2;
cop_state.saved_i1 = cop_state.i1;
cop_state.saved_i2 = cop_state.i2;
cop_state.saved_ip = cop_state.ip;
if (cop_state.i1 & 1) { // WAIT or SKIP
cop_state.ignore_next = 0;
if (cop_state.i2 & 1)
cop_state.state = COP_skip_in2;
else
cop_state.state = COP_wait_in2;
} else { // MOVE
//uaecptr debugip = cop_state.ip;
var reg = cop_state.i1 & 0x1fe;
var data = cop_state.i2;
cop_state.state = COP_read1;
this.test_copper_dangerous(reg);
if (!this.enabled_thisline) {
//goto out; // was 'dangerous' register -> copper stopped
cop_state.hpos = c_hpos;
this.last_copper_hpos = until_hpos;
return;
}
if (cop_state.ignore_next)
reg = 0x1fe;
cop_state.last_write = reg;
cop_state.last_write_hpos = old_hpos;
if (reg == 0x88) {
cop_state.strobe = 1;
cop_state.state = COP_strobe_delay1;
} else if (reg == 0x8a) {
cop_state.strobe = 2;
cop_state.state = COP_strobe_delay1;
} else {
/*if (0) {
AMIGA.events.newevent2(1, (reg << 16) | data, function(v) { //copper_write);
AMIGA.copper.custom_store16_copper(AMIGA.playfield.hpos(), v >>> 16, v & 0xffff, 0);
});
//this.custom_store16_copper(old_hpos, reg, data, 0);
} else*/
{
// FIX: all copper writes happen 1 cycle later than CPU writes
if (customdelay[reg >> 1]) {
cop_state.moveaddr = reg;
cop_state.movedata = data;
cop_state.movedelay = customdelay[cop_state.moveaddr >> 1];
} else {
var hpos2 = old_hpos;
this.custom_store16_copper(hpos2, reg, data, 0);
hpos2++;
if (reg >= 0x140 && reg < 0x180 && hpos2 >= SPR0_HPOS && hpos2 < SPR0_HPOS + 4 * MAX_SPRITES)
AMIGA.playfield.do_sprites(hpos2);
}
}
}
cop_state.ignore_next = 0;
}
break;
}
case COP_wait1: {
/*#if 0
if (c_hpos >= (AMIGA.playfield.maxhpos & ~1) || (c_hpos & 1)) break;
#endif*/
cop_state.state = COP_wait;
cop_state.vcmp = (cop_state.saved_i1 & (cop_state.saved_i2 | 0x8000)) >> 8;
cop_state.hcmp = (cop_state.saved_i1 & cop_state.saved_i2 & 0xfe);
vp = AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80);
if (cop_state.saved_i1 == 0xffff && cop_state.saved_i2 == 0xfffe) {
cop_state.state = COP_waitforever;
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
//goto out;
cop_state.hpos = c_hpos;
this.last_copper_hpos = until_hpos;
return;
}
if (vp < cop_state.vcmp) {
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
//goto out;
cop_state.hpos = c_hpos;
this.last_copper_hpos = until_hpos;
return;
}
}
/* fall through */
case COP_wait: {
var ch_comp = c_hpos;
if (ch_comp & 1)
ch_comp = 0;
if (this.copper_cant_read(old_hpos, 0))
continue;
hp = ch_comp & (cop_state.saved_i2 & 0xfe);
if (vp == cop_state.vcmp && hp < cop_state.hcmp)
break;
/* Now we know that the comparisons were successful. We might still have to wait for the blitter though. */
if ((cop_state.saved_i2 & 0x8000) == 0) {
if (AMIGA.blitter.getState() != BLT_done) {
//We need to wait for the blitter.
cop_state.state = COP_bltwait;
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
//goto out;
cop_state.hpos = c_hpos;
this.last_copper_hpos = until_hpos;
return;
}
}
cop_state.state = COP_read1;
break;
}
case COP_skip1: {
var vcmp, hcmp, vp1, hp1;
if (c_hpos >= (AMIGA.playfield.maxhpos & ~1) || (c_hpos & 1))
break;
if (this.copper_cant_read(old_hpos, 0))
continue;
vcmp = (cop_state.saved_i1 & (cop_state.saved_i2 | 0x8000)) >> 8;
hcmp = (cop_state.saved_i1 & cop_state.saved_i2 & 0xfe);
vp1 = AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80);
hp1 = c_hpos & (cop_state.saved_i2 & 0xfe);
if ((vp1 > vcmp || (vp1 == vcmp && hp1 >= hcmp)) && ((cop_state.saved_i2 & 0x8000) != 0 || AMIGA.blitter.getState() == BLT_done))
cop_state.ignore_next = 1;
cop_state.state = COP_read1;
break;
}
}
}
//out:
cop_state.hpos = c_hpos;
this.last_copper_hpos = until_hpos;
}
this.compute_spcflag_copper = function (hpos) {
//BUG.info('compute_spcflag_copper() hpos %d', hpos);
var wasenabled = this.enabled_thisline;
this.enabled_thisline = false;
clr_special(SPCFLAG_COPPER);
if (!AMIGA.dmaen(DMAF_COPEN) || cop_state.state == COP_stop || cop_state.state == COP_waitforever || cop_state.state == COP_bltwait)
return;
if (cop_state.state == COP_wait) {
var vp = AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80);
if (vp < cop_state.vcmp)
return;
}
// do not use past cycles if starting for the first time in this line
// (write to DMACON for example) hpos+1 for long lines
if (!wasenabled && cop_state.hpos < hpos && hpos < AMIGA.playfield.maxhpos) {
hpos = (hpos + 2) & ~1;
if (hpos > AMIGA.playfield.maxhpos_short)
hpos = AMIGA.playfield.maxhpos_short;
cop_state.hpos = hpos;
//BUG.info('compute_spcflag_copper() hpos %d %d', hpos, AMIGA.playfield.maxhpos_short);
}
// if COPJMPx was written while DMA was disabled, advance to next state,
// COP_strobe_extra is single cycle only and does not need free bus.
// (copper state emulation does not run if DMA is disabled)
if (!wasenabled && cop_state.state == COP_strobe_extra)
cop_state.state = COP_strobe_delay1;
this.enabled_thisline = true;
set_special(SPCFLAG_COPPER);
}
this.blitter_done_notify = function (hpos) {
if (cop_state.state != COP_bltwait)
return;
//BUG.info('blitter_done_notify() hpos %d', hpos);
var vp = AMIGA.playfield.vpos;
hpos += 3;
hpos &= ~1;
if (hpos >= AMIGA.playfield.maxhpos) {
hpos -= AMIGA.playfield.maxhpos;
vp++;
}
cop_state.hpos = hpos;
cop_state.vpos = vp;
cop_state.state = COP_read1;
if (AMIGA.dmaen(DMAF_COPEN) && vp == AMIGA.playfield.vpos) {
this.enabled_thisline = true;
set_special(SPCFLAG_COPPER);
}
}
this.cycle = function () {
this.update(AMIGA.playfield.hpos());
}
this.sync_copper_with_cpu = function (hpos, do_schedule) {
/* Need to let the copper advance to the current position. */
if (this.enabled_thisline)
this.update(hpos);
}
this.check = function (n) {
if (cop_state.state == COP_wait) {
var vp = AMIGA.playfield.vpos & (((cop_state.saved_i2 >> 8) & 0x7f) | 0x80);
if (vp < cop_state.vcmp) {
if (this.enabled_thisline)
BUG.info('COPPER BUG %d: vp=%d vpos=%d vcmp=%d thisline=%d', n, vp, AMIGA.playfield.vpos, cop_state.vcmp, this.enabled_thisline?1:0);
}
}
}
}