if (isset(f5)) { load.view(4); load.view(1); load.view(12); load.view(73); load.view(74); load.sound(26); load.pic(v0); draw.pic(v0); discard.pic(v0); animate.obj(o1); ignore.objs(o1); set.view(o1,73); set.loop(o1,1); set.cel(o1,1); position(o1,124,131); draw(o1); step.size(o1,v85); set(f75); set(f200); if ((v78 == 4 || v78 == 2)) { if (v39 < 158) { v39 = 158; } } if ((v78 == 1 || v78 == 3)) { v38 = 77; v39 = 167; } position.v(o0,v38,v39); draw(o0); show.pic(); sound(26,f52); return(); } if (isset(f2)) { set(f4); if (v65 > 5) { print("Since you're dead, why are you talking?? Just hang on for the ride."); } else { print("It appears he wants something -- YOU! Get out of here!"); } } if (isset(f75)) { reset(f75); v65++; if (v65 == 1) { move.obj(o1,112,131,2,f75); } if (v65 == 2) { follow.ego(o1,8,f75); } if (v65 == 3) { set(f48); stop.motion(o0); set(f85); set.view(o1,74); get.posn(o1,v32,v33); if (v32 < v38) { set.loop(o1,1); if (v38 > 12) { v32 = v38; v32 -= 13; } else { v32 = 0; } } else { set.loop(o1,0); if (v38 < 140) { v32 = v38; v32 += 5; } else { v32 = 145; } } v33 = v39; set.cel(o1,0); reposition.to.v(o1,v32,v33); v66 = 7; } if (v65 == 4) { erase(o1); reset(f200); set(f34); set.view(o0,12); if (v38 > 5) { v38 -= 5; } else { v38 = 0; } if (v39 < 162) { v39 += 5; } else { v39 = 167; } reposition.to.v(o0,v38,v39); v67 = 5; } if (v65 == 5) { set.view(o1,73); draw(o1); wander(o1); set(f201); v67 = 3; } if (v65 == 6) { set.view(o0,1); v30 = 3; cycle.time(o0,v85); end.of.loop(o0,f75); } if (v65 == 6) { print("Larry, when are you gonna learn to stay out of those dark alleys!!"); v67 = 3; } if (v65 == 7) { reset(f34); set.view(o0,4); v30 = 27; set.cel(o0,0); if (v38 > 2) { v38 -= 3; } if (v39 < 160) { v39 += 7; } reposition.to.v(o0,v38,v39); v67 = 5; } if (v65 == 8) { print("\"Hey guys!! He's screwed up again! Dump this one down the tubes, and" "get him another body!\""); set(f34); cycle.time(o0,v86); end.of.loop(o0,f75); } if (v65 == 9) { reset(f48); v76 = 8; } } if (isset(f52) && isset(f200)) { sound(26,f52); } if (isset(f201) && v5 > 0 && v4 == 1) { reset(f201); erase(o1); stop.sound(); } if (v78 == 2 && v2 == 4) { v76 = v1; } if (v78 == 4 && v2 == 2) { v76 = v1; } if (v2 == 3 && (v78 == 1 || v78 == 3)) { v76 = v1; } return(); // Messages #message 1 "Larry, when are you gonna learn to stay out of those dark alleys!!" #message 2 "" #message 3 "\"Hey guys!! He's screwed up again! Dump this one down the tubes, and get him another body!\"" #message 4 "Since you're dead, why are you talking?? Just hang on for the ride." #message 5 "It appears he wants something -- YOU! Get out of here!"