[ [ global defines file for LSL1 [ #define varTimeLastElapsedSeconds v43 #define varGameControlDebug v51 [ This control if the game is in debugmode or not #define varTitlePageStep v65 [ Memorize the Title "steps" #define varTimingDelay v67 #define varObjBreathSprayUsage v70 #define varEgoSize v86 #define varInGameMoney v90 #define varPlayerAge v209 [ Age donne par le joueur #define varGameTimeHour v119 [ in Game Time (Hour) #define varGameTimeMinute v116 [ in Game Time (Minute) #define varGameTimeSecond v115 [ in Game Time (second) #define varQuestionnaireID v220 #define CtrlHelp c1 #define CtrlSound c2 [ Turn Sound ON/OFF #define CtrlSave c5 #define CtrlRestart c9 #define CtrlLoad c7 #define CtrlMenuSpeedChange c10 #define CtrlInventory c11 #define CtrlJoystick c12 #define CtrlMenuGraphicsMode c13 #define CtrlMenuViewObject c17 #define CtrlQuit c22 #define CtrlMenuUnusedItem c24 #define CtrlMenuAbout c25 #define CtrlMenuCalc c26 #define CtrlMenuPuzzle c27 #define CtrlMenuBodyFunction c28 #define CtrlViewClock c29 #define CtrlPause c30 #define CtrlMenuSpeedSlow c31 #define CtrlMenuSpeedNormal c32 #define CtrlMenuSpeedFast c33 #define CtrlMenuSpeedUltra c34 #define CtrlBossKey c41 #define Obj_animatedPNJ1 o1 #define Obj_animatedPNJ2 o2 #define ObjPoliceMan o12 #define boolCallDebugger f32 #define boolMusicEnded f52 #define boolTimingDelayOut f75 #define CtrlVolumeDown c38 [ TANDY Volume Down Command #define CtrlVolumeUp c39 [ TANDY Volume Up Command #define boolShowClock f42 [ is Clock should be displayed #define varRandomValue v52 [ random variable to handle/choose panic page #define varPanicPicture v81 [ picture ID of the random panic page #define boolClockRedraw f43 [ Clock title must be re-printed #define Obj_animatedPNJ3 o3 #define Obj_animatedPNJ4 o4 #define Obj_animatedPNJ5 o5 #define Obj_animatedPNJ6 o6 #define Obj_animatedPNJ7 o7 #define Obj_animatedPNJ8 o8 #define Obj_animatedPNJ9 o9 #define Obj_animatedPNJ10 o10 #define Obj_animatedPNJ11 o11 #define boolSexWithHooker f63 #define boolLarryWearCondom f62 [ Set when Larry has put (and wear) a Condom #define boolLarryDontHaveIt f68 [ Set when Larry is trying to use item he didn't have (yet ?) #define CtrlBreak c14 [ set when CTRL-C is pressed #define CtrlEdit c3 [ set when CTRL+E is pressed #define CtrlSkipQuestion c21 [ set when ALT+X is pressed (skip questionnaire) #define boolGameIsRunning f109 [ Set when Game is started (not in title or questionnaire) #define CtrlVersion c40 [ set when ALT+V (Version) is pressed #define CtrlDebug c15 [ set when ALT+D (Debug) is pressed #define boolDisablePlayer f85 [ when true, player cannot move Larrry #define boolDebugInGame f30 [ set to debug question / cheat in game #define varRandomPickQuestion v96 [ Random Pick question #define varPickedQuestion1 v201 #define varPickedQuestion2 v202 #define varPickedQuestion3 v203 #define varPickedQuestion4 v204 #define varPickedQuestion5 v205 #define varQuestionAnswered v94 [ Number of Questions answers so far #define varQuestionRightAnswer v93 [ right answer for question # #define varInputCharacter v92 #define varOutputCharacter v58 #define varLine v33 #define varColumn v32 #define varQuestionnaireStateMachine v95 [ 1: ask question, 2: pick question, 3: questionnaire completed, 4: , 5: right answer #define varQuestionnaireTiming v66 #define boolQuestionnaireFailedOnce f200 [ set when player fail once in the questionnaire