[ [ global defines file for LSL1 [ #define varTimeLastElapsedSeconds v43 #define varGameControlDebug v51 [ This control if the game is in debugmode or not #define varTitlePageStep v65 [ Memorize the Title "steps" #define varTimingDelay v67 #define varObjBreathSprayUsage v70 #define varEgoSize v86 #define varInGameMoney v90 #define varPlayerAge v209 [ Age donne par le joueur #define varGameTimeHour v119 [ in Game Time (Hour) #define varGameTimeMinute v116 [ in Game Time (Minute) #define varGameTimeSecond v115 [ in Game Time (second) #define varQuestionnaireID v220 #define CtrlHelp c1 #define CtrlSound c2 [ Turn Sound ON/OFF #define CtrlSave c5 #define CtrlRestart c9 #define CtrlLoad c7 #define CtrlMenuSpeedChange c10 #define CtrlInventory c11 #define CtrlJoystick c12 #define CtrlMenuGraphicsMode c13 #define CtrlMenuViewObject c17 #define CtrlQuit c22 #define CtrlMenuUnusedItem c24 #define CtrlMenuAbout c25 #define CtrlMenuCalc c26 #define CtrlMenuPuzzle c27 #define CtrlMenuBodyFunction c28 #define CtrlViewClock c29 #define CtrlPause c30 #define CtrlMenuSpeedSlow c31 #define CtrlMenuSpeedNormal c32 #define CtrlMenuSpeedFast c33 #define CtrlMenuSpeedUltra c34 #define CtrlBossKey c41 #define ObjFlyingDoll o1 #define ObjTitleText o2 #define ObjPoliceMan o12 #define boolCallDebugger f32 #define boolMusicEnded f52 #define boolTimingDelayOut f75