Use backtick code blocks for syntax highlighting

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James Gregory 2013-12-31 11:38:48 +11:00
commit f658bfbb40
203 changed files with 26546 additions and 25801 deletions

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08-05.md
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@ -20,149 +20,155 @@ merely rearranged.
**LISTING 8.5 L8-5.C**
/* Program to search an array spanning a linked list of variable-
sized blocks, for all entries with a specified ID number,
and return the average of the values of all such entries. Each of
the variable-sized blocks may contain any number of data entries,
stored in the form of two separate arrays, one for ID numbers and
one for values. */
```c
/* Program to search an array spanning a linked list of variable-
sized blocks, for all entries with a specified ID number,
and return the average of the values of all such entries. Each of
the variable-sized blocks may contain any number of data entries,
stored in the form of two separate arrays, one for ID numbers and
one for values. */
#include <stdio.h>
#ifdef __TURBOC__
#include <alloc.h>
#else
#include <malloc.h>
#endif
#include <stdio.h>
#ifdef __TURBOC__
#include <alloc.h>
#else
#include <malloc.h>
#endif
void main(void);
void exit(int);
extern unsigned int FindIDAverage2(unsigned int,
struct BlockHeader *);
void main(void);
void exit(int);
extern unsigned int FindIDAverage2(unsigned int,
struct BlockHeader *);
```
![**Figure 8.3**  *Linked array storage format (version 2).*](images/08-03.jpg)
/* Structure that starts each variable-sized block */
struct BlockHeader {
struct BlockHeader *NextBlock; /* Pointer to next block, or NULL
if this is the last block in the
linked list */
unsigned int BlockCount; /* The number of DataElement entries
in this variable-sized block */
};
```c
/* Structure that starts each variable-sized block */
struct BlockHeader {
struct BlockHeader *NextBlock; /* Pointer to next block, or NULL
if this is the last block in the
linked list */
unsigned int BlockCount; /* The number of DataElement entries
in this variable-sized block */
};
void main(void) {
int i,j;
unsigned int IDToFind;
struct BlockHeader *BaseArrayBlockPointer,*WorkingBlockPointer;
int *WorkingDataPointer;
struct BlockHeader **LastBlockPointer;
void main(void) {
int i,j;
unsigned int IDToFind;
struct BlockHeader *BaseArrayBlockPointer,*WorkingBlockPointer;
int *WorkingDataPointer;
struct BlockHeader **LastBlockPointer;
printf("ID # for which to find average: ");
scanf("%d",&IDToFind);
printf("ID # for which to find average: ");
scanf("%d",&IDToFind);
/* Build an array across 5 blocks, for testing */
/* Anchor the linked list to BaseArrayBlockPointer */
LastBlockPointer = &BaseArrayBlockPointer;
/* Create 5 blocks of varying sizes */
for (i = 1; i < 6; i++) {
/* Try to get memory for the next block */
if ((WorkingBlockPointer =
(struct BlockHeader *) malloc(sizeof(struct BlockHeader) +
sizeof(int) * 2 * i * 10)) == NULL) {
exit(1);
}
/* Set the number of data elements in this block */
WorkingBlockPointer->BlockCount = i * 10;
/* Link the new block into the chain */
*LastBlockPointer = WorkingBlockPointer;
/* Point to the first data field */
WorkingDataPointer = (int *) ((char *)WorkingBlockPointer +
sizeof(struct BlockHeader));
/* Fill the data fields with ID numbers and values */
for (j = 0; j < (i * 10); j++, WorkingDataPointer++) {
*WorkingDataPointer = j;
*(WorkingDataPointer + i * 10) = i * 1000 + j;
}
/* Remember where to set link from this block to the next */
LastBlockPointer = &WorkingBlockPointer->NextBlock;
}
/* Set the last block's "next block" pointer to NULL to indicate
that there are no more blocks */
WorkingBlockPointer->NextBlock = NULL;
printf("Average of all elements with ID %d: %u\n",
IDToFind, FindIDAverage2(IDToFind, BaseArrayBlockPointer));
exit(0);
}
/* Build an array across 5 blocks, for testing */
/* Anchor the linked list to BaseArrayBlockPointer */
LastBlockPointer = &BaseArrayBlockPointer;
/* Create 5 blocks of varying sizes */
for (i = 1; i < 6; i++) {
/* Try to get memory for the next block */
if ((WorkingBlockPointer =
(struct BlockHeader *) malloc(sizeof(struct BlockHeader) +
sizeof(int) * 2 * i * 10)) == NULL) {
exit(1);
}
/* Set the number of data elements in this block */
WorkingBlockPointer->BlockCount = i * 10;
/* Link the new block into the chain */
*LastBlockPointer = WorkingBlockPointer;
/* Point to the first data field */
WorkingDataPointer = (int *) ((char *)WorkingBlockPointer +
sizeof(struct BlockHeader));
/* Fill the data fields with ID numbers and values */
for (j = 0; j < (i * 10); j++, WorkingDataPointer++) {
*WorkingDataPointer = j;
*(WorkingDataPointer + i * 10) = i * 1000 + j;
}
/* Remember where to set link from this block to the next */
LastBlockPointer = &WorkingBlockPointer->NextBlock;
}
/* Set the last block's "next block" pointer to NULL to indicate
that there are no more blocks */
WorkingBlockPointer->NextBlock = NULL;
printf("Average of all elements with ID %d: %u\n",
IDToFind, FindIDAverage2(IDToFind, BaseArrayBlockPointer));
exit(0);
}
```
**LISTING 8.6 L8-6.ASM**
; Alternative optimized assembly language version of FindIDAverage
; requires data organized as two arrays within each block rather
; than as an array of two-value element structures. This allows the
; use of REP SCASW for ID searching.
```asm
; Alternative optimized assembly language version of FindIDAverage
; requires data organized as two arrays within each block rather
; than as an array of two-value element structures. This allows the
; use of REP SCASW for ID searching.
SearchedForIDequ4 ;Passed parameter offsets in the
BlockPointerequ6 ; stack frame (skip over pushed BP
; and the return address)
NextBlockequ0 ;Field offsets in struct BlockHeader
BlockCountequ2
BLOCK_HEADER_SIZEequ4 ;Number of bytes in struct BlockHeader
SearchedForIDequ4 ;Passed parameter offsets in the
BlockPointerequ6 ; stack frame (skip over pushed BP
; and the return address)
NextBlockequ0 ;Field offsets in struct BlockHeader
BlockCountequ2
BLOCK_HEADER_SIZEequ4 ;Number of bytes in struct BlockHeader
.model small
.code
public _FindIDAverage2
_FindIDAverage2 proc near
push bp ;Save caller's stack frame
mov bp,sp ;Point to our stack frame
push di ;Preserve C register variables
push si
mov di,ds ;Prepare for SCASW
mov es,di
cld
mov si,[bp+BlockPointer] ;Pointer to first block
mov ax,[bp+SearchedForID] ;ID we're looking for
sub dx,dx ;IDMatchSum = 0
mov bp,dx ;IDMatchCount = 0
;***stack frame no longer available***
; Search through all the linked blocks until the last block
; (marked with a NULL pointer to the next block) has been searched.
BlockLoop:
; Search through all the DataElement entries within this block
; and accumulate data from all that match the desired ID.
mov cx,[si+BlockCount]
jcxz DoNextBlock;Skip this block if there's no data
; to search through
mov bx,cx ;We'll use BX to point to the
shl bx,1 ; corresponding value entry in the
; case of an ID match (BX is the
; length in bytes of the ID array)
; Point to the first DataElement entry within this block.
lea di,[si+BLOCK_HEADER_SIZE]
IntraBlockLoop:
repnz scasw ;Search for the ID
jnz DoNextBlock ;No match, the block is done
inc bp ;We have a match; IDMatchCount++;
add dx,[di+bx-2];IDMatchSum += DataPointer->Value;
; (SCASW has advanced DI 2 bytes)
and cx,cx ;Is there more data to search through?
jnz IntraBlockLoop ;yes
; Point to the next block and continue if that pointer isn't NULL.
DoNextBlock:
mov si,[si+NextBlock] ;Get pointer to the next block
and si,si ;Is it a NULL pointer?
jnz BlockLoop ;No, continue
; Calculate the average of all matches.
sub ax,ax ;Assume we found no matches
and bp,bp
jz Done ;We didn't find any matches, return 0
xchg ax,dx ;Prepare for division
div bp ;Return IDMatchSum / IDMatchCount
Done: pop si ;Restore C register variables
pop di
pop bp ;Restore caller's stack frame
ret
_FindIDAverage2 ENDP
end
.model small
.code
public _FindIDAverage2
_FindIDAverage2 proc near
push bp ;Save caller's stack frame
mov bp,sp ;Point to our stack frame
push di ;Preserve C register variables
push si
mov di,ds ;Prepare for SCASW
mov es,di
cld
mov si,[bp+BlockPointer] ;Pointer to first block
mov ax,[bp+SearchedForID] ;ID we're looking for
sub dx,dx ;IDMatchSum = 0
mov bp,dx ;IDMatchCount = 0
;***stack frame no longer available***
; Search through all the linked blocks until the last block
; (marked with a NULL pointer to the next block) has been searched.
BlockLoop:
; Search through all the DataElement entries within this block
; and accumulate data from all that match the desired ID.
mov cx,[si+BlockCount]
jcxz DoNextBlock;Skip this block if there's no data
; to search through
mov bx,cx ;We'll use BX to point to the
shl bx,1 ; corresponding value entry in the
; case of an ID match (BX is the
; length in bytes of the ID array)
; Point to the first DataElement entry within this block.
lea di,[si+BLOCK_HEADER_SIZE]
IntraBlockLoop:
repnz scasw ;Search for the ID
jnz DoNextBlock ;No match, the block is done
inc bp ;We have a match; IDMatchCount++;
add dx,[di+bx-2];IDMatchSum += DataPointer->Value;
; (SCASW has advanced DI 2 bytes)
and cx,cx ;Is there more data to search through?
jnz IntraBlockLoop ;yes
; Point to the next block and continue if that pointer isn't NULL.
DoNextBlock:
mov si,[si+NextBlock] ;Get pointer to the next block
and si,si ;Is it a NULL pointer?
jnz BlockLoop ;No, continue
; Calculate the average of all matches.
sub ax,ax ;Assume we found no matches
and bp,bp
jz Done ;We didn't find any matches, return 0
xchg ax,dx ;Prepare for division
div bp ;Return IDMatchSum / IDMatchCount
Done: pop si ;Restore C register variables
pop di
pop bp ;Restore caller's stack frame
ret
_FindIDAverage2 ENDP
end
```
The whole point of this rearrangement is to allow us to use **REP
SCASW** to search through each block, and that's exactly what