Remove extra heading ids and aligns

This commit is contained in:
James Gregory 2014-01-11 17:30:13 +11:00
commit f44993cec5
5 changed files with 16 additions and 16 deletions

View file

@ -265,7 +265,7 @@ even human figures). Just map the desired texture onto the underlying
polygonal framework of an object, and let double-DDA texture mapping do
the rest.
#### Fast Texture Mapping {#Heading7 align="center"}
#### Fast Texture Mapping
Of course, there's a problem with mapping a texture across many
polygons: Texture mapping is slow. If you run DEMO1 and move the ball up