Remove navigation and footer from each page

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James Gregory 2013-12-30 20:26:41 +11:00
commit efd73dca38
362 changed files with 80 additions and 4419 deletions

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@ -1,7 +1,3 @@
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[Previous](69-02.html) [Table of Contents](index.html) [Next](69-04.html)
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Triangle models are stored quite differently from the world itself. Each
model consists of front and back skins stretched around a triangle mesh,
and contains a full set of vertex coordinates for each animation frame,
@ -121,11 +117,3 @@ First, all vertices in the model are drawn. Ideally, only the vertices
on the visible side of the model would be drawn, but determining which
vertices those are would take time, and the occasional error from a
visible back vertex is lost in the noise.
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[Previous](69-02.html) [Table of Contents](index.html) [Next](69-04.html)
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* * * * *
Graphics Programming Black Book © 2001 Michael Abrash