Remove navigation and footer from each page
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69-02.md
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69-02.md
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[Previous](69-01.html) [Table of Contents](index.html) [Next](69-03.html)
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#### Letting the Graphics Card Build the Textures {#Heading4}
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One obvious solution is to have the accelerator card build the textures,
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@ -103,11 +99,3 @@ few exceptions, noted below. The entire world is drawn first, and then
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the triangle models are drawn, using z-buffering for proper visibility.
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For each triangle model, all vertices are transformed and projected
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first, and then each triangle is drawn separately.
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------------------------ --------------------------------- --------------------
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[Previous](69-01.html) [Table of Contents](index.html) [Next](69-03.html)
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------------------------ --------------------------------- --------------------
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* * * * *
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Graphics Programming Black Book © 2001 Michael Abrash
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