Remove navigation and footer from each page

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James Gregory 2013-12-30 20:26:41 +11:00
commit efd73dca38
362 changed files with 80 additions and 4419 deletions

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[Previous](68-02.html) [Table of Contents](index.html) [Next](68-04.html)
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Quake's approach, which I'll call surface-based lighting, preprocesses
differently, and adds an extra rendering step. During off-line
preprocessing, a grid, called a light map, is calculated for each
@ -113,11 +109,3 @@ surface, the speed of the surface-caching approach is somewhat slower
than Gouraud shading, but generally surface caching provides equal or
better performance, so once surface caching was implemented in Quake,
performance was no longer a problem—but size became a concern.
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[Previous](68-02.html) [Table of Contents](index.html) [Next](68-04.html)
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Graphics Programming Black Book © 2001 Michael Abrash