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[Previous](32-02.html) [Table of Contents](index.html) [Next](32-04.html)
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**LISTING 32.2 L32-2.C**
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* Sample program to illustrate VGA line drawing in 360x480
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 *Drawing in 360x480 256-color mode can sometimes actually be faster than in the 16-color modes, because the byte-per-pixel display memory organization of 256-color mode eliminates the need to read display memory before writing to it in order to isolate individual pixels coexisting within a single byte. In addition, 360x480 256-color mode is a variant of Mode X, which we'll encounter in detail in Chapter 47, and supports all the high-performance features of Mode X.*
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[Previous](32-02.html) [Table of Contents](index.html) [Next](32-04.html)
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* * * * *
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Graphics Programming Black Book © 2001 Michael Abrash
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