Remove colour attributes from body and strip most of the font tags out

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James Gregory 2013-12-30 13:57:02 +11:00
commit c1f88ddb41
362 changed files with 1632 additions and 1706 deletions

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@ -24,7 +24,7 @@
<!--CHAPTER=45//-->
<!--PAGES=855-857//-->
<!--UNASSIGNED1//-->
<!--UNASSIGNED2//--></HEAD><BODY LINK=#0000FF ALINK=#000099 VLINK=#0000FF BGCOLOR=#FFFFFF>
<!--UNASSIGNED2//--></HEAD><body>
<CENTER>
<TABLE BORDER>
@ -38,7 +38,7 @@
<P><BR></P>
<P>The 640x400 mode I&rsquo;ve described here isn&rsquo;t exactly earthshaking, but it can come in handy for page flipping and CGA emulation, and I&rsquo;m sure that some of you will find it useful at one time or another.
</P>
<H3><A NAME="Heading9"></A><FONT COLOR="#000077">Another Interesting Twist on Page Flipping</FONT></H3>
<H3><A NAME="Heading9"></A>Another Interesting Twist on Page Flipping</H3>
<P>I&rsquo;ve spent a fair amount of time exploring various ways to do animation. I thought I had pegged all the possible ways to do animation: exclusive-ORing; simply drawing and erasing objects; drawing objects with a blank fringe to erase them at their old locations as they&rsquo;re drawn; page flipping; and, finally, drawing to local memory and copying the dirty (modified) rectangles to the screen, as I&rsquo;ve discussed in this chapter.
</P>
<P>To my surprise, someone threw me an interesting and useful twist on animation not long ago, which turned out to be a cross between page flipping and dirty-rectangle animation. That someone was Serge Mathieu of Concepteva Inc., in Rosemere, Quebec, who informed me that he designs everything &ldquo;from a game <I>point de vue</I>.&rdquo;</P>
@ -78,7 +78,7 @@
<hr width="90%" size="1" noshade>
<div align="center">
<font face="Verdana,sans-serif" size="1">Graphics Programming Black Book &copy; 2001 Michael Abrash</font>
Graphics Programming Black Book &copy; 2001 Michael Abrash
</div>
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